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My work during university studies
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Year 2
/
Computer Graphics with WebGL
/
Project
/
Project.html
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Author
Age
Lines
SHA
*
[WGL/P] Wording changes
Syndamia
Verified
2023-08-28
-6
/
+10
919051f
|
*
[WGL/P] Minor formatting changes
Syndamia
Verified
2023-08-28
-5
/
+1
bffc1e1
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*
[WGL/P] Made ambient light brighter
Syndamia
Verified
2023-08-28
-1
/
+1
c9422f9
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*
[WGL/P] Improved wording
Syndamia
Verified
2023-08-28
-1
/
+2
16df4d9
|
*
[WGL/P] Added a lot of comments and reworked formatting of certain code
Syndamia
Verified
2023-08-28
-4
/
+12
53c3528
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*
[WGL/P] Changed message styling when there is no webgl context or javascript
Syndamia
Verified
2023-08-28
-2
/
+7
8861a3e
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*
[WGL/P] Styling and wording changes
Syndamia
Verified
2023-08-28
-8
/
+17
3ec5d96
|
*
[WGL/P] Fixed "tearing" that can sometimes be seen when the camera is close ↵
Syndamia
Verified
2023-08-28
-1
/
+1
e21d7a6
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to the event horizon
*
[WGL/P] Added a setting for disabling ray marching
Syndamia
Verified
2023-08-28
-0
/
+2
ce3ddd0
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*
[WGL/P] Minor styling changes
Syndamia
Verified
2023-08-28
-13
/
+13
baade69
|
*
[WGL/P] Implemented an fps counter
Syndamia
Verified
2023-08-28
-0
/
+12
4fe99a0
|
*
[WGL/P] Time now actually is in tents of a second
Syndamia
Verified
2023-08-28
-2
/
+2
9adcc3c
|
*
[WGL/P] Fixed perspective updating
Syndamia
Verified
2023-08-28
-0
/
+1
0f4e5c5
|
*
[WGL/P] Minor style changes and fixed level loading
Syndamia
Verified
2023-08-28
-5
/
+9
ad27763
|
*
[WGL/P] Renamed debug mode to debuggning colors in menu for better understanding
Syndamia
Verified
2023-08-27
-1
/
+1
43d4296
|
*
[WGL/P] Added coordinates in the top left corner
Syndamia
Verified
2023-08-27
-0
/
+8
d31ecfb
|
*
[WGL/P] Animation can now depend on time and changed first level so sun ↵
Syndamia
Verified
2023-08-27
-1
/
+4
034d930
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|
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|
moves back and forth
*
[WGL/P] Added movement pausing
Syndamia
Verified
2023-08-27
-2
/
+2
52ca40b
|
*
[WGL/P] Added a proper level management system, added more options to the menu
Syndamia
Verified
2023-08-27
-19
/
+28
8608f2c
|
*
[WGL/P] Minor formatting and naming changes
Syndamia
Verified
2023-08-27
-13
/
+5
46ee648
|
*
[WGL/P] Slight code reorganisation, moved buffer logic for black holes in ↵
Syndamia
Verified
2023-08-27
-4
/
+3
87e9c9f
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BlackHole and exported count limits as global variables
*
[WGL/P] Implemented changing star location and moved the gl buffer setup in ↵
Syndamia
Verified
2023-08-27
-4
/
+2
35fce31
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there
*
[WGL/P] Implemented a better but still wrong ray rotation
Syndamia
Verified
2023-08-26
-2
/
+2
d274224
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*
[WGL/P] Implemented crude ray rotation around black holes
Syndamia
Verified
2023-08-26
-3
/
+6
7526ea8
|
*
[WGL/P] Fully implemented ray tracing
Syndamia
Verified
2023-08-26
-14
/
+0
7994fe1
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*
[WGL/P] Properly implemented ray tracing, though there are issues
Syndamia
Verified
2023-08-26
-2
/
+23
f5fa572
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*
[WGL/P] Added most proper shader code, now have two roadblocks
Syndamia
Verified
2023-08-25
-13
/
+20
866b260
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*
[WGL/P] Implemented very roughly simple ray marching, without support for ↵
Syndamia
Verified
2023-08-25
-2
/
+9
6dd51a3
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anything
*
[WGL/P] Added basic UI when you aren't moving around
Syndamia
Verified
2023-08-24
-1
/
+49
1088918
|
*
[WGL/P] Removed body margin
Syndamia
Verified
2023-08-24
-0
/
+1
b9ee09f
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*
[WGL/P] Added a very simple skybox
Syndamia
Verified
2023-08-24
-2
/
+3
83de353
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*
[WGL/P] Removed old black hole logic, started rework on movement, proper ↵
Syndamia
Verified
2023-08-24
-72
/
+12
517cd73
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forward, backward, up, down movement and horizontal mouse movement
*
[WGL/P] Added semi-working keyboard navigation and toyed around with shaders
Syndamia
Verified
2023-02-09
-7
/
+77
a35a987
|
*
[WGL/P] Added initial setup
Syndamia
Verified
2023-02-09
-0
/
+89
74f7343