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Commit75574c193a22373bf13d2afc0f65c4eece150697 (patch)
Author
 Syndamia <kamen.d.mladenov@protonmail.com>
2021-03-12 09:33:17 +0200
Committer
 Syndamia <kamen.d.mladenov@protonmail.com>
2021-03-12 09:33:17 +0200
Files68d00260a9e223920c6bcadb57b11c6d8d41f945 /src/projects/mundus/user-interface.md
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Parent8e85299a3f5b9289a7e9d7e67e3a2bc8d550c5cb (diff)
Updated header links in all files
1 files changed, 7 insertions, 7 deletions
-rw-r--r--src/projects/mundus/user-interface.md14
diff --git a/src/projects/mundus/user-interface.md b/src/projects/mundus/user-interface.md
index cab2327..9dc786b 100644
--- a/src/projects/mundus/user-interface.md
+++ b/src/projects/mundus/user-interface.md
@@ -1,5 +1,5 @@
# Mundus - User Interface
-[🔗](#Mundus%20-%20User%20Interface)
+[![🔗](/img/link-tabler.svg)](#Mundus%20-%20User%20Interface)
**Article Created: 21 May 2020** || **Last Edited: 25 November 2020**
@@ -14,7 +14,7 @@ A lot of the topics covered are explained in more detail in [Basic Concepts](./b
**Note:** all screenshots are made in Linux Mint Cinnamon with Mint-Y theme.
## Main screen
-[🔗](#Main%20screen)
+[![🔗](/img/link-tabler.svg)](#Main%20screen)
![](./img/main-screen.png)
@@ -23,7 +23,7 @@ We start off with the main screen.
Only the `Create a new game` button is implemented, although the `Settings` one does open a blank window.
## Create new game
-[🔗](#Create%20new%20game)
+[![🔗](/img/link-tabler.svg)](#Create%20new%20game)
![](./img/create-new-game.png)
@@ -40,7 +40,7 @@ Creating a game gives you a couple of options:
**Note:** all game window screenshots are made with the `Small Game Window`.
## Game Window
-[🔗](#Game%20Window)
+[![🔗](/img/link-tabler.svg)](#Game%20Window)
![](./img/small-game-window.png)
@@ -57,7 +57,7 @@ Underneath that, there is your hotbar. It is a part of your inventory.
After that, you have the `Event log` button and some of the most recent events. Clicking the button opens a window from which you can checkout everything that has happened. On the sides, you can find the `Map` and `Inv` toggle buttons and the `Pause` and `Music` menu buttons. The `Music` menu can only play and stop WAV files.
## Map menu
-[🔗](#Map%20menu)
+[![🔗](/img/link-tabler.svg)](#Map%20menu)
![](./img/map-menu.png)
@@ -66,14 +66,14 @@ The Map menu is an extension (to the left) of the normal game window. It cannot
At the top, you can see the ground layer tiles. Below it you can find the name of the superlayer you're currently in and your coordinates. At the bottom there are the structure layer tiles and `There is a hole above player` field, where you can check whether you are able to ascent a superlayer.
## Inventory menu
-[🔗](#Inventory%20menu)
+[![🔗](/img/link-tabler.svg)](#Inventory%20menu)
![](./img/inventory-menu.png)
The Inventory menu is an extension (to the right) of the normal game window. From here you can store your items, organize them, craft and see information about a given item.
## Crafting window
-[🔗](#Crafting%20window)
+[![🔗](/img/link-tabler.svg)](#Crafting%20window)
![](./img/crafting-window.png)