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1 files changed, 0 insertions, 66 deletions
-rw-r--r--Sem. 15/Chess/ChessBoard/ChessBoard.cpp66
diff --git a/Sem. 15/Chess/ChessBoard/ChessBoard.cpp b/Sem. 15/Chess/ChessBoard/ChessBoard.cpp
deleted file mode 100644
index 2c618bd..0000000
--- a/Sem. 15/Chess/ChessBoard/ChessBoard.cpp
+++ /dev/null
@@ -1,66 +0,0 @@
-#include "ChessBoard.h"
-#include "../FigureFactory/FigureFactory.h"
-
-ChessBoard::ChessBoard()
-{
-
- for (int i = 0; i < BOARD_SIZE; i++)
- {
- board[1][i].f = FigureFactory::createFigure(false, PawnFigure);
- board[6][i].f = FigureFactory::createFigure(true, PawnFigure);
- }
-
- board[0][0].f = FigureFactory::createFigure(false, RookFigure);
- board[0][7].f = FigureFactory::createFigure(false, RookFigure);
-
- board[7][0].f = FigureFactory::createFigure(true, RookFigure);
- board[7][7].f = FigureFactory::createFigure(true, RookFigure);
-
-
- board[0][1].f = FigureFactory::createFigure(false, KnightFigure);
- board[0][6].f = FigureFactory::createFigure(false, KnightFigure);
- board[7][1].f = FigureFactory::createFigure(true, KnightFigure);;
- board[7][6].f = FigureFactory::createFigure(true, KnightFigure);
-
- board[0][2].f = FigureFactory::createFigure(false, BishopFigure);
- board[0][5].f = FigureFactory::createFigure(false, BishopFigure);;
- board[7][2].f = FigureFactory::createFigure(true, BishopFigure);
- board[7][5].f = FigureFactory::createFigure(true, BishopFigure);
-
- board[0][3].f = FigureFactory::createFigure(false, KingFigure);
- board[0][4].f = FigureFactory::createFigure(false, QueenFigure);
- board[7][4].f = FigureFactory::createFigure(true, QueenFigure);
- board[7][3].f = FigureFactory::createFigure(true, KingFigure);
-}
-
-void ChessBoard::print() const
-{
- for (int i = 0; i < BOARD_SIZE; i++)
- {
- for (int j = 0; j < BOARD_SIZE; j++)
- {
- board[i][j].print();
- }
- std::cout << std::endl;
- }
-}
-
-void ChessBoard::move(size_t x, size_t y, size_t destX, size_t destY)
-{
-
- Figure* current = board[x][y].f;
-
- if (current->getType() == PawnFigure)
- {
- //Some logic.....
- }
- else
- {
- if (board[x][y].f && board[x][y].f->canBeMoved(x, y, destX, destY))
- {
- board[destX][destY].f = board[x][y].f;
- board[x][y].f = nullptr;
- }
- }
-
-} \ No newline at end of file