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| author | Syndamia <kami02882@gmail.com> | 2019-08-05 09:58:51 +0300 |
|---|---|---|
| committer | Syndamia <kami02882@gmail.com> | 2019-08-05 09:58:51 +0300 |
| commit | 39cbe6f2dc6c8c24b544209f1dcdeb228ef4670b (patch) | |
| tree | 8f44d16c0dd14e1015bbe53d8eaf09e87e48ef88 /ARK (2015)/ARK_code.cs | |
| parent | d1d0a12527e7d7c0fa43910499d8cc849f0af7f9 (diff) | |
| download | Shower-39cbe6f2dc6c8c24b544209f1dcdeb228ef4670b.tar Shower-39cbe6f2dc6c8c24b544209f1dcdeb228ef4670b.tar.gz Shower-39cbe6f2dc6c8c24b544209f1dcdeb228ef4670b.zip | |
Added the very first coding project I have ever done (following tutorials by Barnacules Nerdgasm). It is based on the video game SOMA
Diffstat (limited to 'ARK (2015)/ARK_code.cs')
| -rw-r--r-- | ARK (2015)/ARK_code.cs | 519 |
1 files changed, 519 insertions, 0 deletions
diff --git a/ARK (2015)/ARK_code.cs b/ARK (2015)/ARK_code.cs new file mode 100644 index 0000000..ecefa80 --- /dev/null +++ b/ARK (2015)/ARK_code.cs @@ -0,0 +1,519 @@ +namespace ARK.exemodule +{ + class Program + { + static void Main(string[] args) + { + Console.ForegroundColor = ConsoleColor.Gray; + Console.WriteLine("ARK.exemodule"); + + Console.WriteLine(""); + + + + string Command = Console.ReadLine(); + { + if (Command.ToLower() == "/scan") + { + Console.WriteLine(">ARK memory = 1231 TB"); + Console.WriteLine(">Starting memory scan..."); + + Random randomObject = new Random(); + + int numberOfSecondsToSleep = randomObject.Next(5) + 1; + Thread.Sleep(numberOfSecondsToSleep * 1000); + + + Random randomObject4 = new Random(); + int numberOfSecondsToSleep4 = randomObject4.Next(5) + 3; + Thread.Sleep(numberOfSecondsToSleep4 * 1000); + Console.ForegroundColor = ConsoleColor.Gray; + Console.WriteLine(""); + Console.WriteLine(" SYSTEMS"); + Console.WriteLine(" sys_physics_rigid [ 28 TB]"); + Console.WriteLine(" sys_physics_soft [178 TB]"); + Console.WriteLine(" sys_physics_fluid [201 TB]"); + Console.WriteLine(" sys_physics_buoy [ 40 TB]"); + Console.WriteLine(" sys_wmod_atmo [ 51 TB]"); + Console.WriteLine(" sys_interface_scan [ 43 TB]"); + Console.WriteLine(" sys_wmod_heat [ 78 TB]"); + Console.WriteLine(" sys_wmoddynlight [ 46 TB]"); + Console.WriteLine(" sys_gen_veg_basic [ 17 TB]"); + Console.WriteLine(" sys_gen_veg_abv [ 24 TB]"); + + Random randomObject60 = new Random(); + int numberOfSecondsToSleep60 = randomObject.Next(3) + 1; + Thread.Sleep(numberOfSecondsToSleep * 1000); + + Console.WriteLine(""); + Console.WriteLine(" SCENES"); + Console.ForegroundColor = ConsoleColor.DarkGray; + Console.WriteLine(" scn_plains_grass [230 TB]"); + Console.ForegroundColor = ConsoleColor.Gray; + Console.WriteLine(" scn_forest [259 TB]"); + + Random randomObject61 = new Random(); + int numberOfSecondsToSleep61 = randomObject.Next(2) + 1; + Thread.Sleep(numberOfSecondsToSleep * 1000); + + Console.WriteLine(""); + Console.WriteLine(" OBJECTS"); + Console.WriteLine(" pkg_scan_human=14 [130 TB]"); + Console.WriteLine(" stc_env_dirt_road [ 86 TB]"); + Console.WriteLine(" ent_pk_1_bench_v2 [ 20 TB]"); + Console.WriteLine(" ent_pk_boat [132 TB]"); + Console.WriteLine(" env_mod_river [172 TB]"); + Console.WriteLine(" ent_pj_1_chair [ 18 TB]"); + Console.WriteLine(" stc_env_cabin_ex [172 TB]"); + Console.WriteLine(" env_mod_lake [165 TB]"); + Console.WriteLine(" ent_foliage_sml [ 69 TB]"); + Console.WriteLine(" ext_sun_noon [154 TB]"); + Console.WriteLine(" ext_moon_full [ 66 TB]"); + Console.WriteLine(" ext_clouds_dy [ 82 TB]"); + + Console.WriteLine(""); + Console.WriteLine(">Loading files "); + + Random randomObject3 = new Random(); + int numberOfSecondsToSleep3 = randomObject3.Next(3) + 2; + Thread.Sleep(numberOfSecondsToSleep3 * 1000); + Console.Write(" ."); + + Random randomObject1 = new Random(); + int numberOfSecondsToSleep1 = randomObject1.Next(3) + 2; + Thread.Sleep(numberOfSecondsToSleep1 * 1000); + + Console.Write("."); + + Random randomObject5555555 = new Random(); + int numberOfSecondsToSleep5555555 = randomObject1.Next(3) + 2; + Thread.Sleep(numberOfSecondsToSleep1 * 1000); + + Console.Write("."); + Random randomObject2 = new Random(); + int numberOfSecondsToSleep2 = randomObject1.Next(3) + 2; + Thread.Sleep(numberOfSecondsToSleep1 * 1000); + + Console.Write("."); + Random randomObject100 = new Random(); + int numberOfSecondsToSleep100 = randomObject1.Next(3) + 2; + Thread.Sleep(numberOfSecondsToSleep1 * 1000); + + Console.Write("."); + Random randomObject101 = new Random(); + int numberOfSecondsToSleep101 = randomObject1.Next(3) + 2; + Thread.Sleep(numberOfSecondsToSleep1 * 1000); + + Console.WriteLine(""); + + Console.WriteLine(">Files loaded"); + + } + + { + Console.WriteLine(">Activating ARK for booting up..."); + + Random randomObject3 = new Random(); + + int numberOfSecondsToSleep3 = randomObject3.Next(4) + 1; + Thread.Sleep(numberOfSecondsToSleep3 * 1000); + + Console.WriteLine(">Loading SCENE.module = scn_forest ..."); + Console.WriteLine(""); + Console.WriteLine(" SCENE.module is ready"); + Console.WriteLine(""); + Console.WriteLine(">Loading SYSTEM.module ... "); + + + Random randomObject4 = new Random(); + int numberOfSecondsToSleep4 = randomObject4.Next(5) + 3; + Thread.Sleep(numberOfSecondsToSleep4 * 1000); + + Console.WriteLine(">Prepairing systems...."); + Console.WriteLine(""); + Console.WriteLine(" sys_physics_rigid = activated"); + + + Random randomObject6 = new Random(); + int numberOfSecondsToSleep6 = randomObject6.Next(2) + 1; + Thread.Sleep(numberOfSecondsToSleep6 * 1000); + + Console.WriteLine(" sys_physics_soft = activated"); + + Random randomObject31 = new Random(); + int numberOfSecondsToSleep31 = randomObject6.Next(2) + 1; + Thread.Sleep(numberOfSecondsToSleep6 * 1000); + + Console.WriteLine(" sys_physics_fluid = activated"); + + Random randomObject32 = new Random(); + int numberOfSecondsToSleep32 = randomObject6.Next(2) + 1; + Thread.Sleep(numberOfSecondsToSleep6 * 1000); + + Console.WriteLine(" sys_phys_buoy = activated"); + + Random randomObject33 = new Random(); + int numberOfSecondsToSleep33 = randomObject6.Next(2) + 1; + Thread.Sleep(numberOfSecondsToSleep6 * 1000); + + Console.WriteLine(" sys_wmod_atmo = activated"); + + Random randomObject34 = new Random(); + int numberOfSecondsToSleep34 = randomObject6.Next(2) + 1; + Thread.Sleep(numberOfSecondsToSleep6 * 1000); + + Console.WriteLine(" sys_interface_scan = activated"); + + Random randomObject35 = new Random(); + int numberOfSecondsToSleep35 = randomObject6.Next(2) + 1; + Thread.Sleep(numberOfSecondsToSleep6 * 1000); + + Console.WriteLine(" sys_wmod_heat = activated"); + + Random randomObject7 = new Random(); + int numberOfSecondsToSleep7 = randomObject7.Next(2) + 1; + Thread.Sleep(numberOfSecondsToSleep7 * 1000); + + Console.WriteLine(" sys_wmod_dynlight = activated"); + + Random randomObject36 = new Random(); + int numberOfSecondsToSleep36 = randomObject6.Next(2) + 1; + Thread.Sleep(numberOfSecondsToSleep6 * 1000); + + Console.WriteLine(" sys_gen_veg_basic = activated"); + + Random randomObject37 = new Random(); + int numberOfSecondsToSleep37 = randomObject6.Next(2) + 1; + Thread.Sleep(numberOfSecondsToSleep6 * 1000); + + Console.WriteLine(" sys_gen_veg_abv = activated"); + Console.WriteLine(""); + Console.WriteLine(" SYSTEM.module is ready"); + Console.WriteLine(""); + Console.WriteLine(">Loading OBJECTS.modules ..."); + + Random randomObject38 = new Random(); + int numberOfSecondsToSleep38 = randomObject6.Next(2) + 1; + Thread.Sleep(numberOfSecondsToSleep6 * 1000); + + Console.WriteLine(""); + Console.WriteLine(">Prepairing objects ..."); + + Random randomObject9 = new Random(); + int numberOfSecondsToSleep9 = randomObject9.Next(4) + 1; + Thread.Sleep(numberOfSecondsToSleep9 * 1000); + + Console.WriteLine(" pkg_scan_hum=14 = activated"); + + Random randomObject39 = new Random(); + int numberOfSecondsToSleep39 = randomObject6.Next(2) + 1; + Thread.Sleep(numberOfSecondsToSleep6 * 1000); + + Console.WriteLine(" stc_env_dirt_road = activated"); + + Random randomObject40 = new Random(); + int numberOfSecondsToSlee40 = randomObject6.Next(2) + 1; + Thread.Sleep(numberOfSecondsToSleep6 * 1000); + + Console.ForegroundColor = ConsoleColor.Gray; + Console.WriteLine(" ent_pk_1_bench_v2 = activated"); + + Random randomObject41 = new Random(); + int numberOfSecondsToSlee41 = randomObject6.Next(2) + 1; + Thread.Sleep(numberOfSecondsToSleep6 * 1000); + + Console.WriteLine(" ent_pk_boat = activated"); + + Random randomObject42 = new Random(); + int numberOfSecondsToSlee42 = randomObject6.Next(2) + 1; + Thread.Sleep(numberOfSecondsToSleep6 * 1000); + + Console.WriteLine(" env_mod_river = activated"); + Console.WriteLine(" ent_pj_1_chair = activated"); + + Random randomObject8 = new Random(); + int numberOfSecondsToSleep8 = randomObject8.Next(5) + 3; + Thread.Sleep(numberOfSecondsToSleep8 * 1000); + + + + Random randomObject43 = new Random(); + int numberOfSecondsToSlee43 = randomObject6.Next(2) + 1; + Thread.Sleep(numberOfSecondsToSleep6 * 1000); + + Console.WriteLine(" stc_env_cabin_ex = activated"); + + Random randomObject44 = new Random(); + int numberOfSecondsToSlee44 = randomObject6.Next(2) + 1; + Thread.Sleep(numberOfSecondsToSleep6 * 1000); + + Console.WriteLine(" env_mod_lake = activated"); + + Random randomObject45 = new Random(); + int numberOfSecondsToSlee45 = randomObject6.Next(2) + 1; + Thread.Sleep(numberOfSecondsToSleep6 * 1000); + + Console.WriteLine(" ent_foliage_sml = activated"); + + Random randomObject46 = new Random(); + int numberOfSecondsToSlee46 = randomObject6.Next(2) + 1; + Thread.Sleep(numberOfSecondsToSleep6 * 1000); + + Console.WriteLine(" ext_sun_noon = activated"); + + Random randomObject47 = new Random(); + int numberOfSecondsToSlee47 = randomObject6.Next(2) + 1; + Thread.Sleep(numberOfSecondsToSleep6 * 1000); + + Console.WriteLine(" ext_moon_full = activated"); + + Random randomObject48 = new Random(); + int numberOfSecondsToSlee48 = randomObject6.Next(2) + 1; + Thread.Sleep(numberOfSecondsToSleep6 * 1000); + + Console.WriteLine(" ext_clouds_dy = activated "); + + Random randomObject49 = new Random(); + int numberOfSecondsToSlee49 = randomObject6.Next(2) + 1; + Thread.Sleep(numberOfSecondsToSleep6 * 1000); + + Console.WriteLine(""); + Console.WriteLine(" OBJECTS.module is ready"); + Console.WriteLine(""); + Console.WriteLine(">ARK status = ready"); + Console.WriteLine(" Type /start to boot up the ARK"); + + } + string Start = Console.ReadLine(); + if (Start.ToLower() == "/start") + { + Console.WriteLine(">Booting up ..."); + + Random randomObject10 = new Random(); + int numberOfSecondsToSleep10 = randomObject10.Next(3) + 2; + Thread.Sleep(numberOfSecondsToSleep10 * 1000); + + Console.WriteLine(" Booting up systems ..."); + + Random randomObject11 = new Random(); + int numberOfSecondsToSleep11 = randomObject11.Next(2) + 1; + Thread.Sleep(numberOfSecondsToSleep11 * 1000); + + Console.WriteLine(""); + Console.WriteLine(">Activating SYSTEMS.module..."); + + Random randomObject12 = new Random(); + int numberOfSecondsToSleep12 = randomObject12.Next(2) + 1; + Thread.Sleep(numberOfSecondsToSleep12 * 1000); + + Console.WriteLine(" SYSTEMS.module is active"); + Console.WriteLine(""); + Console.WriteLine(">Activating SCENES.module..."); + + Random randomObject13 = new Random(); + int numberOfSecondsToSleep13 = randomObject13.Next(3) + 2; + Thread.Sleep(numberOfSecondsToSleep13 * 1000); + + Console.WriteLine(" SCENES.module is active"); + Console.WriteLine(""); + Console.WriteLine(">Activating OBJECTS.module..."); + + Random randomObject14 = new Random(); + int numberOfSecondsToSleep14 = randomObject14.Next(3) + 2; + Thread.Sleep(numberOfSecondsToSleep14 * 1000); + + Console.WriteLine(" OBJECTS.module is active "); + Console.WriteLine(""); + Console.WriteLine(">ARK activated..."); + + Random randomObject15 = new Random(); + int numberOfSecondsToSleep15 = randomObject15.Next(3) + 2; + Thread.Sleep(numberOfSecondsToSleep15 * 1000); + + Console.WriteLine(" starting all systems..."); + + Random randomObject16 = new Random(); + int numberOfSecondsToSleep16 = randomObject16.Next(3) + 2; + Thread.Sleep(numberOfSecondsToSleep16 * 1000); + + Console.WriteLine(">All systems started"); + Console.WriteLine(">Connecting modules..."); + + Random randomObject67 = new Random(); + int numberOfSecondsToSleep67 = randomObject10.Next(3) + 1; + Thread.Sleep(numberOfSecondsToSleep10 * 1000); + Console.WriteLine(" Activating all hum_scan 's..."); + Console.WriteLine(""); + Console.ForegroundColor = ConsoleColor.White; + + + Console.WriteLine("System> hum_scan_Simon_Jarrett=active"); + + Random randomObject17 = new Random(); + int numberOfSecondsToSleep17 = randomObject17.Next(3) + 2; + Thread.Sleep(numberOfSecondsToSleep17 * 1000); + + Console.WriteLine("System> hum_scan_Simon_Jarrett=talking.movement[Whoa.Is this? Did it work?]"); + Console.WriteLine(""); + Console.WriteLine("System> hum_scan_Simon_Jarrett=moving.folowing_plath"); + Console.WriteLine(""); + + Random randomObject18 = new Random(); + int numberOfSecondsToSleep18 = randomObject18.Next(3) + 2; + Thread.Sleep(numberOfSecondsToSleep18 * 1000); + + + Random randomObject19 = new Random(); + int numberOfSecondsToSleep19 = randomObject19.Next(3) + 2; + Thread.Sleep(numberOfSecondsToSleep19 * 1000); + + Console.WriteLine("System> hum_scan_Cathrene_Chun=active"); + Console.WriteLine(""); + + + Random randomObject50 = new Random(); + int numberOfSecondsToSleep50 = randomObject10.Next(2) + 1; + Thread.Sleep(numberOfSecondsToSleep10 * 1000); + + Console.WriteLine("System> hum_scan_Mark_Stronmeier=active"); + Console.WriteLine(""); + + Random randomObject51 = new Random(); + int numberOfSecondsToSleep51 = randomObject10.Next(2) + 1; + Thread.Sleep(numberOfSecondsToSleep10 * 1000); + + Console.WriteLine("System> hum_scan_Guy_Konrad=active"); + Console.WriteLine(""); + + Random randomObject53 = new Random(); + int numberOfSecondsToSleep53 = randomObject10.Next(2) + 1; + Thread.Sleep(numberOfSecondsToSleep10 * 1000); + + Console.WriteLine("System> hum_scan_Madine_Masters=active"); + Console.WriteLine(""); + + Random randomObject54 = new Random(); + int numberOfSecondsToSleep54 = randomObject10.Next(2) + 1; + Thread.Sleep(numberOfSecondsToSleep10 * 1000); + + Console.WriteLine("System> hum_scan_Brandon_Wan=active"); + Console.WriteLine(""); + + Random randomObject55 = new Random(); + int numberOfSecondsToSleep55 = randomObject10.Next(2) + 1; + Thread.Sleep(numberOfSecondsToSleep10 * 1000); + + Console.WriteLine("System> hum_scan_Javid_Goya=active"); + Console.WriteLine(""); + + Random randomObject56 = new Random(); + int numberOfSecondsToSleep56 = randomObject10.Next(2) + 1; + Thread.Sleep(numberOfSecondsToSleep10 * 1000); + + Console.WriteLine("System> hum_scan_John_Stronmeier=active"); + Console.WriteLine(""); + + Random randomObject57 = new Random(); + int numberOfSecondsToSleep57 = randomObject10.Next(2) + 1; + Thread.Sleep(numberOfSecondsToSleep10 * 1000); + + Console.WriteLine("System> hum_scan_Robin_Bass=active"); + Console.WriteLine(""); + + Random randomObject58 = new Random(); + int numberOfSecondsToSleep58 = randomObject10.Next(2) + 1; + Thread.Sleep(numberOfSecondsToSleep10 * 1000); + + Console.WriteLine("System> hum_scan_MartinFisher=active"); + Console.WriteLine(""); + + Random randomObject59 = new Random(); + int numberOfSecondsToSleep59 = randomObject10.Next(2) + 1; + Thread.Sleep(numberOfSecondsToSleep10 * 1000); + + Console.WriteLine("System> hum_scan_Peter_Strasky=active"); + Console.WriteLine(""); + + Random randomObject60 = new Random(); + int numberOfSecondsToSleep60 = randomObject10.Next(2) + 1; + Thread.Sleep(numberOfSecondsToSleep10 * 1000); + + Console.WriteLine("System> hum_scan_Steve_Glasser=active"); + Console.WriteLine(""); + + Random randomObject61 = new Random(); + int numberOfSecondsToSleep61 = randomObject10.Next(2) + 1; + Thread.Sleep(numberOfSecondsToSleep10 * 1000); + + Console.WriteLine("System> hum_scan_Brandon_Wan=active"); + Console.WriteLine(""); + + Random randomObject20 = new Random(); + int numberOfSecondsToSleep20 = randomObject20.Next(3) + 2; + Thread.Sleep(numberOfSecondsToSleep20 * 1000); + + Console.WriteLine("System> hum_scan-Simon_Jarrett=moving.folowing_plath[finished]"); + Console.WriteLine(""); + + Random randomObject62 = new Random(); + int numberOfSecondsToSleep62 = randomObject10.Next(2) + 1; + Thread.Sleep(numberOfSecondsToSleep10 * 1000); + + Console.WriteLine("System> hum_scan_Simon_Jarrett=talking.movement[Cathrene?]"); + Console.WriteLine(""); + + Random randomObject63 = new Random(); + int numberOfSecondsToSleep63 = randomObject10.Next(1) + 1; + Thread.Sleep(numberOfSecondsToSleep10 * 1000); + + Console.WriteLine("System> hum_scan_Simon_Jarrett=talking.movement[Cathrene!]"); + Console.WriteLine(""); + + Random randomObject64 = new Random(); + int numberOfSecondsToSleep64 = randomObject10.Next(2) + 1; + Thread.Sleep(numberOfSecondsToSleep10 * 1000); + + Console.WriteLine("System> hum_scan_Simon_Jarrett=talking.movement[I can't believe we actualy made it.]"); + Console.WriteLine(""); + + Random randomObject65 = new Random(); + int numberOfSecondsToSleep65 = randomObject10.Next(1) + 1; + Thread.Sleep(numberOfSecondsToSleep10 * 1000); + + Console.WriteLine("System> hum_scan_Catherene_Chun=talking.movement[Well, we did.]"); + Console.WriteLine(""); + + Random randomObject66 = new Random(); + int numberOfSecondsToSleep66 = randomObject10.Next(1) + 1; + Thread.Sleep(numberOfSecondsToSleep10 * 1000); + + Console.WriteLine("System> hum_scan_Simon_Jarrett=talking.movement[I'm so relieved.]"); + Console.WriteLine(""); + + Random randomObject68 = new Random(); + int numberOfSecondsToSleep68 = randomObject10.Next(1) + 1; + Thread.Sleep(numberOfSecondsToSleep10 * 1000); + + Console.WriteLine("System> hum_scan_Catherene_Chun=talking.movement[It's okay Simon. Everything's all right now.]"); + Console.WriteLine(""); + + + } + else + { + Console.WriteLine("Stopping systems...."); + + Random randomObject10 = new Random(); + int numberOfSecondsToSleep10 = randomObject10.Next(3) + 2; + Thread.Sleep(numberOfSecondsToSleep10 * 1000); + + Console.WriteLine("Systems deactivated"); + } + + + + } + + } + } +} |
