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authorSyndamia <kami02882@gmail.com>2019-08-05 09:58:51 +0300
committerSyndamia <kami02882@gmail.com>2019-08-05 09:58:51 +0300
commit39cbe6f2dc6c8c24b544209f1dcdeb228ef4670b (patch)
tree8f44d16c0dd14e1015bbe53d8eaf09e87e48ef88
parentd1d0a12527e7d7c0fa43910499d8cc849f0af7f9 (diff)
downloadShower-39cbe6f2dc6c8c24b544209f1dcdeb228ef4670b.tar
Shower-39cbe6f2dc6c8c24b544209f1dcdeb228ef4670b.tar.gz
Shower-39cbe6f2dc6c8c24b544209f1dcdeb228ef4670b.zip
Added the very first coding project I have ever done (following tutorials by Barnacules Nerdgasm). It is based on the video game SOMA
-rw-r--r--ARK (2015)/ARK.exebin0 -> 15872 bytes
-rw-r--r--ARK (2015)/ARK_code.cs519
-rw-r--r--ARK (2015)/Code for ARK.exemdoel.docxbin0 -> 22732 bytes
3 files changed, 519 insertions, 0 deletions
diff --git a/ARK (2015)/ARK.exe b/ARK (2015)/ARK.exe
new file mode 100644
index 0000000..2b55399
--- /dev/null
+++ b/ARK (2015)/ARK.exe
Binary files differ
diff --git a/ARK (2015)/ARK_code.cs b/ARK (2015)/ARK_code.cs
new file mode 100644
index 0000000..ecefa80
--- /dev/null
+++ b/ARK (2015)/ARK_code.cs
@@ -0,0 +1,519 @@
+namespace ARK.exemodule
+{
+ class Program
+ {
+ static void Main(string[] args)
+ {
+ Console.ForegroundColor = ConsoleColor.Gray;
+ Console.WriteLine("ARK.exemodule");
+
+ Console.WriteLine("");
+
+
+
+ string Command = Console.ReadLine();
+ {
+ if (Command.ToLower() == "/scan")
+ {
+ Console.WriteLine(">ARK memory = 1231 TB");
+ Console.WriteLine(">Starting memory scan...");
+
+ Random randomObject = new Random();
+
+ int numberOfSecondsToSleep = randomObject.Next(5) + 1;
+ Thread.Sleep(numberOfSecondsToSleep * 1000);
+
+
+ Random randomObject4 = new Random();
+ int numberOfSecondsToSleep4 = randomObject4.Next(5) + 3;
+ Thread.Sleep(numberOfSecondsToSleep4 * 1000);
+ Console.ForegroundColor = ConsoleColor.Gray;
+ Console.WriteLine("");
+ Console.WriteLine(" SYSTEMS");
+ Console.WriteLine(" sys_physics_rigid [ 28 TB]");
+ Console.WriteLine(" sys_physics_soft [178 TB]");
+ Console.WriteLine(" sys_physics_fluid [201 TB]");
+ Console.WriteLine(" sys_physics_buoy [ 40 TB]");
+ Console.WriteLine(" sys_wmod_atmo [ 51 TB]");
+ Console.WriteLine(" sys_interface_scan [ 43 TB]");
+ Console.WriteLine(" sys_wmod_heat [ 78 TB]");
+ Console.WriteLine(" sys_wmoddynlight [ 46 TB]");
+ Console.WriteLine(" sys_gen_veg_basic [ 17 TB]");
+ Console.WriteLine(" sys_gen_veg_abv [ 24 TB]");
+
+ Random randomObject60 = new Random();
+ int numberOfSecondsToSleep60 = randomObject.Next(3) + 1;
+ Thread.Sleep(numberOfSecondsToSleep * 1000);
+
+ Console.WriteLine("");
+ Console.WriteLine(" SCENES");
+ Console.ForegroundColor = ConsoleColor.DarkGray;
+ Console.WriteLine(" scn_plains_grass [230 TB]");
+ Console.ForegroundColor = ConsoleColor.Gray;
+ Console.WriteLine(" scn_forest [259 TB]");
+
+ Random randomObject61 = new Random();
+ int numberOfSecondsToSleep61 = randomObject.Next(2) + 1;
+ Thread.Sleep(numberOfSecondsToSleep * 1000);
+
+ Console.WriteLine("");
+ Console.WriteLine(" OBJECTS");
+ Console.WriteLine(" pkg_scan_human=14 [130 TB]");
+ Console.WriteLine(" stc_env_dirt_road [ 86 TB]");
+ Console.WriteLine(" ent_pk_1_bench_v2 [ 20 TB]");
+ Console.WriteLine(" ent_pk_boat [132 TB]");
+ Console.WriteLine(" env_mod_river [172 TB]");
+ Console.WriteLine(" ent_pj_1_chair [ 18 TB]");
+ Console.WriteLine(" stc_env_cabin_ex [172 TB]");
+ Console.WriteLine(" env_mod_lake [165 TB]");
+ Console.WriteLine(" ent_foliage_sml [ 69 TB]");
+ Console.WriteLine(" ext_sun_noon [154 TB]");
+ Console.WriteLine(" ext_moon_full [ 66 TB]");
+ Console.WriteLine(" ext_clouds_dy [ 82 TB]");
+
+ Console.WriteLine("");
+ Console.WriteLine(">Loading files ");
+
+ Random randomObject3 = new Random();
+ int numberOfSecondsToSleep3 = randomObject3.Next(3) + 2;
+ Thread.Sleep(numberOfSecondsToSleep3 * 1000);
+ Console.Write(" .");
+
+ Random randomObject1 = new Random();
+ int numberOfSecondsToSleep1 = randomObject1.Next(3) + 2;
+ Thread.Sleep(numberOfSecondsToSleep1 * 1000);
+
+ Console.Write(".");
+
+ Random randomObject5555555 = new Random();
+ int numberOfSecondsToSleep5555555 = randomObject1.Next(3) + 2;
+ Thread.Sleep(numberOfSecondsToSleep1 * 1000);
+
+ Console.Write(".");
+ Random randomObject2 = new Random();
+ int numberOfSecondsToSleep2 = randomObject1.Next(3) + 2;
+ Thread.Sleep(numberOfSecondsToSleep1 * 1000);
+
+ Console.Write(".");
+ Random randomObject100 = new Random();
+ int numberOfSecondsToSleep100 = randomObject1.Next(3) + 2;
+ Thread.Sleep(numberOfSecondsToSleep1 * 1000);
+
+ Console.Write(".");
+ Random randomObject101 = new Random();
+ int numberOfSecondsToSleep101 = randomObject1.Next(3) + 2;
+ Thread.Sleep(numberOfSecondsToSleep1 * 1000);
+
+ Console.WriteLine("");
+
+ Console.WriteLine(">Files loaded");
+
+ }
+
+ {
+ Console.WriteLine(">Activating ARK for booting up...");
+
+ Random randomObject3 = new Random();
+
+ int numberOfSecondsToSleep3 = randomObject3.Next(4) + 1;
+ Thread.Sleep(numberOfSecondsToSleep3 * 1000);
+
+ Console.WriteLine(">Loading SCENE.module = scn_forest ...");
+ Console.WriteLine("");
+ Console.WriteLine(" SCENE.module is ready");
+ Console.WriteLine("");
+ Console.WriteLine(">Loading SYSTEM.module ... ");
+
+
+ Random randomObject4 = new Random();
+ int numberOfSecondsToSleep4 = randomObject4.Next(5) + 3;
+ Thread.Sleep(numberOfSecondsToSleep4 * 1000);
+
+ Console.WriteLine(">Prepairing systems....");
+ Console.WriteLine("");
+ Console.WriteLine(" sys_physics_rigid = activated");
+
+
+ Random randomObject6 = new Random();
+ int numberOfSecondsToSleep6 = randomObject6.Next(2) + 1;
+ Thread.Sleep(numberOfSecondsToSleep6 * 1000);
+
+ Console.WriteLine(" sys_physics_soft = activated");
+
+ Random randomObject31 = new Random();
+ int numberOfSecondsToSleep31 = randomObject6.Next(2) + 1;
+ Thread.Sleep(numberOfSecondsToSleep6 * 1000);
+
+ Console.WriteLine(" sys_physics_fluid = activated");
+
+ Random randomObject32 = new Random();
+ int numberOfSecondsToSleep32 = randomObject6.Next(2) + 1;
+ Thread.Sleep(numberOfSecondsToSleep6 * 1000);
+
+ Console.WriteLine(" sys_phys_buoy = activated");
+
+ Random randomObject33 = new Random();
+ int numberOfSecondsToSleep33 = randomObject6.Next(2) + 1;
+ Thread.Sleep(numberOfSecondsToSleep6 * 1000);
+
+ Console.WriteLine(" sys_wmod_atmo = activated");
+
+ Random randomObject34 = new Random();
+ int numberOfSecondsToSleep34 = randomObject6.Next(2) + 1;
+ Thread.Sleep(numberOfSecondsToSleep6 * 1000);
+
+ Console.WriteLine(" sys_interface_scan = activated");
+
+ Random randomObject35 = new Random();
+ int numberOfSecondsToSleep35 = randomObject6.Next(2) + 1;
+ Thread.Sleep(numberOfSecondsToSleep6 * 1000);
+
+ Console.WriteLine(" sys_wmod_heat = activated");
+
+ Random randomObject7 = new Random();
+ int numberOfSecondsToSleep7 = randomObject7.Next(2) + 1;
+ Thread.Sleep(numberOfSecondsToSleep7 * 1000);
+
+ Console.WriteLine(" sys_wmod_dynlight = activated");
+
+ Random randomObject36 = new Random();
+ int numberOfSecondsToSleep36 = randomObject6.Next(2) + 1;
+ Thread.Sleep(numberOfSecondsToSleep6 * 1000);
+
+ Console.WriteLine(" sys_gen_veg_basic = activated");
+
+ Random randomObject37 = new Random();
+ int numberOfSecondsToSleep37 = randomObject6.Next(2) + 1;
+ Thread.Sleep(numberOfSecondsToSleep6 * 1000);
+
+ Console.WriteLine(" sys_gen_veg_abv = activated");
+ Console.WriteLine("");
+ Console.WriteLine(" SYSTEM.module is ready");
+ Console.WriteLine("");
+ Console.WriteLine(">Loading OBJECTS.modules ...");
+
+ Random randomObject38 = new Random();
+ int numberOfSecondsToSleep38 = randomObject6.Next(2) + 1;
+ Thread.Sleep(numberOfSecondsToSleep6 * 1000);
+
+ Console.WriteLine("");
+ Console.WriteLine(">Prepairing objects ...");
+
+ Random randomObject9 = new Random();
+ int numberOfSecondsToSleep9 = randomObject9.Next(4) + 1;
+ Thread.Sleep(numberOfSecondsToSleep9 * 1000);
+
+ Console.WriteLine(" pkg_scan_hum=14 = activated");
+
+ Random randomObject39 = new Random();
+ int numberOfSecondsToSleep39 = randomObject6.Next(2) + 1;
+ Thread.Sleep(numberOfSecondsToSleep6 * 1000);
+
+ Console.WriteLine(" stc_env_dirt_road = activated");
+
+ Random randomObject40 = new Random();
+ int numberOfSecondsToSlee40 = randomObject6.Next(2) + 1;
+ Thread.Sleep(numberOfSecondsToSleep6 * 1000);
+
+ Console.ForegroundColor = ConsoleColor.Gray;
+ Console.WriteLine(" ent_pk_1_bench_v2 = activated");
+
+ Random randomObject41 = new Random();
+ int numberOfSecondsToSlee41 = randomObject6.Next(2) + 1;
+ Thread.Sleep(numberOfSecondsToSleep6 * 1000);
+
+ Console.WriteLine(" ent_pk_boat = activated");
+
+ Random randomObject42 = new Random();
+ int numberOfSecondsToSlee42 = randomObject6.Next(2) + 1;
+ Thread.Sleep(numberOfSecondsToSleep6 * 1000);
+
+ Console.WriteLine(" env_mod_river = activated");
+ Console.WriteLine(" ent_pj_1_chair = activated");
+
+ Random randomObject8 = new Random();
+ int numberOfSecondsToSleep8 = randomObject8.Next(5) + 3;
+ Thread.Sleep(numberOfSecondsToSleep8 * 1000);
+
+
+
+ Random randomObject43 = new Random();
+ int numberOfSecondsToSlee43 = randomObject6.Next(2) + 1;
+ Thread.Sleep(numberOfSecondsToSleep6 * 1000);
+
+ Console.WriteLine(" stc_env_cabin_ex = activated");
+
+ Random randomObject44 = new Random();
+ int numberOfSecondsToSlee44 = randomObject6.Next(2) + 1;
+ Thread.Sleep(numberOfSecondsToSleep6 * 1000);
+
+ Console.WriteLine(" env_mod_lake = activated");
+
+ Random randomObject45 = new Random();
+ int numberOfSecondsToSlee45 = randomObject6.Next(2) + 1;
+ Thread.Sleep(numberOfSecondsToSleep6 * 1000);
+
+ Console.WriteLine(" ent_foliage_sml = activated");
+
+ Random randomObject46 = new Random();
+ int numberOfSecondsToSlee46 = randomObject6.Next(2) + 1;
+ Thread.Sleep(numberOfSecondsToSleep6 * 1000);
+
+ Console.WriteLine(" ext_sun_noon = activated");
+
+ Random randomObject47 = new Random();
+ int numberOfSecondsToSlee47 = randomObject6.Next(2) + 1;
+ Thread.Sleep(numberOfSecondsToSleep6 * 1000);
+
+ Console.WriteLine(" ext_moon_full = activated");
+
+ Random randomObject48 = new Random();
+ int numberOfSecondsToSlee48 = randomObject6.Next(2) + 1;
+ Thread.Sleep(numberOfSecondsToSleep6 * 1000);
+
+ Console.WriteLine(" ext_clouds_dy = activated ");
+
+ Random randomObject49 = new Random();
+ int numberOfSecondsToSlee49 = randomObject6.Next(2) + 1;
+ Thread.Sleep(numberOfSecondsToSleep6 * 1000);
+
+ Console.WriteLine("");
+ Console.WriteLine(" OBJECTS.module is ready");
+ Console.WriteLine("");
+ Console.WriteLine(">ARK status = ready");
+ Console.WriteLine(" Type /start to boot up the ARK");
+
+ }
+ string Start = Console.ReadLine();
+ if (Start.ToLower() == "/start")
+ {
+ Console.WriteLine(">Booting up ...");
+
+ Random randomObject10 = new Random();
+ int numberOfSecondsToSleep10 = randomObject10.Next(3) + 2;
+ Thread.Sleep(numberOfSecondsToSleep10 * 1000);
+
+ Console.WriteLine(" Booting up systems ...");
+
+ Random randomObject11 = new Random();
+ int numberOfSecondsToSleep11 = randomObject11.Next(2) + 1;
+ Thread.Sleep(numberOfSecondsToSleep11 * 1000);
+
+ Console.WriteLine("");
+ Console.WriteLine(">Activating SYSTEMS.module...");
+
+ Random randomObject12 = new Random();
+ int numberOfSecondsToSleep12 = randomObject12.Next(2) + 1;
+ Thread.Sleep(numberOfSecondsToSleep12 * 1000);
+
+ Console.WriteLine(" SYSTEMS.module is active");
+ Console.WriteLine("");
+ Console.WriteLine(">Activating SCENES.module...");
+
+ Random randomObject13 = new Random();
+ int numberOfSecondsToSleep13 = randomObject13.Next(3) + 2;
+ Thread.Sleep(numberOfSecondsToSleep13 * 1000);
+
+ Console.WriteLine(" SCENES.module is active");
+ Console.WriteLine("");
+ Console.WriteLine(">Activating OBJECTS.module...");
+
+ Random randomObject14 = new Random();
+ int numberOfSecondsToSleep14 = randomObject14.Next(3) + 2;
+ Thread.Sleep(numberOfSecondsToSleep14 * 1000);
+
+ Console.WriteLine(" OBJECTS.module is active ");
+ Console.WriteLine("");
+ Console.WriteLine(">ARK activated...");
+
+ Random randomObject15 = new Random();
+ int numberOfSecondsToSleep15 = randomObject15.Next(3) + 2;
+ Thread.Sleep(numberOfSecondsToSleep15 * 1000);
+
+ Console.WriteLine(" starting all systems...");
+
+ Random randomObject16 = new Random();
+ int numberOfSecondsToSleep16 = randomObject16.Next(3) + 2;
+ Thread.Sleep(numberOfSecondsToSleep16 * 1000);
+
+ Console.WriteLine(">All systems started");
+ Console.WriteLine(">Connecting modules...");
+
+ Random randomObject67 = new Random();
+ int numberOfSecondsToSleep67 = randomObject10.Next(3) + 1;
+ Thread.Sleep(numberOfSecondsToSleep10 * 1000);
+ Console.WriteLine(" Activating all hum_scan 's...");
+ Console.WriteLine("");
+ Console.ForegroundColor = ConsoleColor.White;
+
+
+ Console.WriteLine("System> hum_scan_Simon_Jarrett=active");
+
+ Random randomObject17 = new Random();
+ int numberOfSecondsToSleep17 = randomObject17.Next(3) + 2;
+ Thread.Sleep(numberOfSecondsToSleep17 * 1000);
+
+ Console.WriteLine("System> hum_scan_Simon_Jarrett=talking.movement[Whoa.Is this? Did it work?]");
+ Console.WriteLine("");
+ Console.WriteLine("System> hum_scan_Simon_Jarrett=moving.folowing_plath");
+ Console.WriteLine("");
+
+ Random randomObject18 = new Random();
+ int numberOfSecondsToSleep18 = randomObject18.Next(3) + 2;
+ Thread.Sleep(numberOfSecondsToSleep18 * 1000);
+
+
+ Random randomObject19 = new Random();
+ int numberOfSecondsToSleep19 = randomObject19.Next(3) + 2;
+ Thread.Sleep(numberOfSecondsToSleep19 * 1000);
+
+ Console.WriteLine("System> hum_scan_Cathrene_Chun=active");
+ Console.WriteLine("");
+
+
+ Random randomObject50 = new Random();
+ int numberOfSecondsToSleep50 = randomObject10.Next(2) + 1;
+ Thread.Sleep(numberOfSecondsToSleep10 * 1000);
+
+ Console.WriteLine("System> hum_scan_Mark_Stronmeier=active");
+ Console.WriteLine("");
+
+ Random randomObject51 = new Random();
+ int numberOfSecondsToSleep51 = randomObject10.Next(2) + 1;
+ Thread.Sleep(numberOfSecondsToSleep10 * 1000);
+
+ Console.WriteLine("System> hum_scan_Guy_Konrad=active");
+ Console.WriteLine("");
+
+ Random randomObject53 = new Random();
+ int numberOfSecondsToSleep53 = randomObject10.Next(2) + 1;
+ Thread.Sleep(numberOfSecondsToSleep10 * 1000);
+
+ Console.WriteLine("System> hum_scan_Madine_Masters=active");
+ Console.WriteLine("");
+
+ Random randomObject54 = new Random();
+ int numberOfSecondsToSleep54 = randomObject10.Next(2) + 1;
+ Thread.Sleep(numberOfSecondsToSleep10 * 1000);
+
+ Console.WriteLine("System> hum_scan_Brandon_Wan=active");
+ Console.WriteLine("");
+
+ Random randomObject55 = new Random();
+ int numberOfSecondsToSleep55 = randomObject10.Next(2) + 1;
+ Thread.Sleep(numberOfSecondsToSleep10 * 1000);
+
+ Console.WriteLine("System> hum_scan_Javid_Goya=active");
+ Console.WriteLine("");
+
+ Random randomObject56 = new Random();
+ int numberOfSecondsToSleep56 = randomObject10.Next(2) + 1;
+ Thread.Sleep(numberOfSecondsToSleep10 * 1000);
+
+ Console.WriteLine("System> hum_scan_John_Stronmeier=active");
+ Console.WriteLine("");
+
+ Random randomObject57 = new Random();
+ int numberOfSecondsToSleep57 = randomObject10.Next(2) + 1;
+ Thread.Sleep(numberOfSecondsToSleep10 * 1000);
+
+ Console.WriteLine("System> hum_scan_Robin_Bass=active");
+ Console.WriteLine("");
+
+ Random randomObject58 = new Random();
+ int numberOfSecondsToSleep58 = randomObject10.Next(2) + 1;
+ Thread.Sleep(numberOfSecondsToSleep10 * 1000);
+
+ Console.WriteLine("System> hum_scan_MartinFisher=active");
+ Console.WriteLine("");
+
+ Random randomObject59 = new Random();
+ int numberOfSecondsToSleep59 = randomObject10.Next(2) + 1;
+ Thread.Sleep(numberOfSecondsToSleep10 * 1000);
+
+ Console.WriteLine("System> hum_scan_Peter_Strasky=active");
+ Console.WriteLine("");
+
+ Random randomObject60 = new Random();
+ int numberOfSecondsToSleep60 = randomObject10.Next(2) + 1;
+ Thread.Sleep(numberOfSecondsToSleep10 * 1000);
+
+ Console.WriteLine("System> hum_scan_Steve_Glasser=active");
+ Console.WriteLine("");
+
+ Random randomObject61 = new Random();
+ int numberOfSecondsToSleep61 = randomObject10.Next(2) + 1;
+ Thread.Sleep(numberOfSecondsToSleep10 * 1000);
+
+ Console.WriteLine("System> hum_scan_Brandon_Wan=active");
+ Console.WriteLine("");
+
+ Random randomObject20 = new Random();
+ int numberOfSecondsToSleep20 = randomObject20.Next(3) + 2;
+ Thread.Sleep(numberOfSecondsToSleep20 * 1000);
+
+ Console.WriteLine("System> hum_scan-Simon_Jarrett=moving.folowing_plath[finished]");
+ Console.WriteLine("");
+
+ Random randomObject62 = new Random();
+ int numberOfSecondsToSleep62 = randomObject10.Next(2) + 1;
+ Thread.Sleep(numberOfSecondsToSleep10 * 1000);
+
+ Console.WriteLine("System> hum_scan_Simon_Jarrett=talking.movement[Cathrene?]");
+ Console.WriteLine("");
+
+ Random randomObject63 = new Random();
+ int numberOfSecondsToSleep63 = randomObject10.Next(1) + 1;
+ Thread.Sleep(numberOfSecondsToSleep10 * 1000);
+
+ Console.WriteLine("System> hum_scan_Simon_Jarrett=talking.movement[Cathrene!]");
+ Console.WriteLine("");
+
+ Random randomObject64 = new Random();
+ int numberOfSecondsToSleep64 = randomObject10.Next(2) + 1;
+ Thread.Sleep(numberOfSecondsToSleep10 * 1000);
+
+ Console.WriteLine("System> hum_scan_Simon_Jarrett=talking.movement[I can't believe we actualy made it.]");
+ Console.WriteLine("");
+
+ Random randomObject65 = new Random();
+ int numberOfSecondsToSleep65 = randomObject10.Next(1) + 1;
+ Thread.Sleep(numberOfSecondsToSleep10 * 1000);
+
+ Console.WriteLine("System> hum_scan_Catherene_Chun=talking.movement[Well, we did.]");
+ Console.WriteLine("");
+
+ Random randomObject66 = new Random();
+ int numberOfSecondsToSleep66 = randomObject10.Next(1) + 1;
+ Thread.Sleep(numberOfSecondsToSleep10 * 1000);
+
+ Console.WriteLine("System> hum_scan_Simon_Jarrett=talking.movement[I'm so relieved.]");
+ Console.WriteLine("");
+
+ Random randomObject68 = new Random();
+ int numberOfSecondsToSleep68 = randomObject10.Next(1) + 1;
+ Thread.Sleep(numberOfSecondsToSleep10 * 1000);
+
+ Console.WriteLine("System> hum_scan_Catherene_Chun=talking.movement[It's okay Simon. Everything's all right now.]");
+ Console.WriteLine("");
+
+
+ }
+ else
+ {
+ Console.WriteLine("Stopping systems....");
+
+ Random randomObject10 = new Random();
+ int numberOfSecondsToSleep10 = randomObject10.Next(3) + 2;
+ Thread.Sleep(numberOfSecondsToSleep10 * 1000);
+
+ Console.WriteLine("Systems deactivated");
+ }
+
+
+
+ }
+
+ }
+ }
+}
diff --git a/ARK (2015)/Code for ARK.exemdoel.docx b/ARK (2015)/Code for ARK.exemdoel.docx
new file mode 100644
index 0000000..c72b68e
--- /dev/null
+++ b/ARK (2015)/Code for ARK.exemdoel.docx
Binary files differ