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path: root/Mundus Build 30-04-2020 No3.exe
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* Implimented energy bar (icons and functionality). For each action you take ↵Syndamia2020-05-011-0/+0
| | | | (move, use tools or place structures) will take some value from the energy bar. When it's at 0 it starts to take health for every action. You can only heal after full energy. Depends on game difficulty. Changed structure for health (hearth) icons. Updated executable.
* Changed file/namespace stucture slightly. Updated executable. Mobs are now ↵Syndamia2020-04-301-0/+0
in Tiles, Inventory in Mobs, SwitchItems in Items, Crafting in Tiles, ItemPresets are now just Presets and are located in Items, Small, Medium, Game and I Window are now in Windows/GameWindows