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path: root/Mundus Build 01-05-2020 No1.exe
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* Added system to restore energy points; it is done by double clicking on a ↵Syndamia2020-05-011-0/+0
| | | | material that can be consumed/eaten (energy restore points > 0). Cows now drop beef steak. Modified a bit difficulty related values. Fixed issue where player woudn't appear upon game start. Reverted game windows namespace (created problems with monodevelop window designer). Removed useless assembly references. Updated executable.
* Implimented energy bar (icons and functionality). For each action you take ↵Syndamia2020-05-011-0/+0
(move, use tools or place structures) will take some value from the energy bar. When it's at 0 it starts to take health for every action. You can only heal after full energy. Depends on game difficulty. Changed structure for health (hearth) icons. Updated executable.