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#include <iostream>
bool** allocateMatrix(unsigned int rows, unsigned int cols) {
bool** mat = new bool*[rows];
for (unsigned int row = 0; row < rows; row++) {
mat[row] = new bool[cols];
for (unsigned int col = 0; col < cols; col++)
mat[row][col] = false;
}
return mat;
}
void deleteMatrix(bool** matrix, unsigned int rows) {
for (unsigned int row = 0; row < rows; row++)
delete[] matrix[row];
delete[] matrix;
}
int main() {
unsigned int allocatedRows = 4, allocatedCols = 4;
bool** mat = allocateMatrix(allocatedRows, allocatedCols);
int row = 0, col = 0;
while (row >= 0 && col >= 0 && !mat[row][col]) {
mat[row][col] = true;
char dir;
std::cin >> dir;
switch (dir) {
case 'r': col++; break;
case 'l': col--; break;
case 'u': row--; break;
case 'd': row++; break;
}
if (row >= allocatedRows || col >= allocatedCols) {
bool** largerMat = allocateMatrix(allocatedRows * 2, allocatedCols * 2);
for (unsigned int row = 0; row < allocatedRows; row++)
for (unsigned int col = 0; col < allocatedCols; col++)
largerMat[row][col] = mat[row][col];
deleteMatrix(mat, allocatedRows);
mat = largerMat;
allocatedRows *= 2;
allocatedCols *= 2;
}
}
unsigned int i, j;
std::cin >> i >> j;
if (i < allocatedRows && j < allocatedCols && mat[i][j]) {
std::cout << "Visited" << std::endl;
}
else {
std::cout << "Not visited" << std::endl;
}
deleteMatrix(mat, allocatedRows);
return 0;
}
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