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#ifndef _ROCKET
#define _ROCKET
#include "RocketStage.h"
#include <fstream>
class Rocket {
char name[512];
RocketStage* stages;
unsigned stagesCount;
unsigned stagesAlloc;
void free();
void copyFrom(const Rocket& other);
void resize();
public:
Rocket();
~Rocket();
Rocket(const Rocket& other);
Rocket& operator=(const Rocket& other);
Rocket(Rocket&& other);
Rocket& operator=(Rocket&& other);
void SetName(const char* name);
void AddStage(const RocketStage& stage);
double TotalWeight() const;
unsigned TotalHeight() const;
double FinalStageSpeed() const;
double TotalDistanceTravel() const;
unsigned TotalBurnTime() const;
void Export(std::ofstream& outFile) const;
void Import(std::ifstream& inFile);
};
#endif /* _ROCKET */
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