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#pragma once
#include "Employee.h"
#include "Person.h"
class Manager : public Person, public Employee {
Person* manages;
unsigned size;
unsigned allocated;
void resize();
void free();
void copyFrom(const Manager& other);
public:
Manager();
~Manager();
Manager(const Manager& other);
Manager& operator=(const Manager& other);
Manager(Manager&& other);
Manager& operator=(Manager&& other);
void StartManaging(Person& newEmp);
void StopManaging(const Person& oldEmp);
virtual float Workload() override;
};
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