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#include "StringPacket.h"
#include "CommunicationPacket.h"
#include <cstring>
void StringPacket::free() {
delete[] data;
}
void StringPacket::copyFrom(const StringPacket& other) {
this->startAddress = other.startAddress;
this->endAddress = other.endAddress;
this->dataSize = other.dataSize;
this->data = new char[dataSize + 1];
strcpy(this->data, other.data);
}
StringPacket::StringPacket() : CommunicationPacket() {
data = nullptr;
}
StringPacket::~StringPacket() {
free();
}
StringPacket::StringPacket(const StringPacket& other) {
copyFrom(other);
}
StringPacket& StringPacket::operator=(const StringPacket& other) {
if (this != &other) {
free();
copyFrom(other);
}
return *this;
}
StringPacket::StringPacket(StringPacket&& other) {
this->startAddress = other.startAddress;
this->endAddress = other.endAddress;
this->dataSize = other.dataSize;
this->data = other.data;
other.data = nullptr;
}
StringPacket& StringPacket::operator=(StringPacket&& other) {
if (this != &other) {
free();
this->startAddress = other.startAddress;
this->endAddress = other.endAddress;
this->dataSize = other.dataSize;
this->data = other.data;
other.data = nullptr;
}
return *this;
}
StringPacket::StringPacket(unsigned startAddress, unsigned endAddress, const char* data) : CommunicationPacket(startAddress, endAddress) {
this->dataSize = strlen(data);
this->data = new char[dataSize + 1];
strcpy(this->data, data);
}
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