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#pragma once
class User {
void free();
void copyFrom(const User& other);
protected:
char* name;
char* password;
public:
User();
~User();
User(const User& other);
User& operator=(const User& other);
User(User&& other);
User& operator=(User&& other);
const char* GetName();
void SetName(const char* newName);
const char* GetPassword();
void SetPassword(const char* newPassword);
};
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