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#include "Administrator.h"
void Administrator::resize() {
allocated *= 2;
int* bigger = new int[allocated];
for (int i = 0; i < size; i++) {
bigger[i] = arr[i];
}
delete[] arr;
arr = bigger;
}
void Administrator::free() {
Moderator::free();
delete[] arr;
}
void Administrator::copyFrom(const Administrator& other) {
Moderator::copyFrom(other);
this->arr = new int[other.allocated];
for (int i = 0; i < other.size; i++) {
this->arr[i] = other.arr[i];
}
}
Administrator::Administrator() : Moderator() {
arr = nullptr;
size = allocated = 0;
}
Administrator::~Administrator() {
Administrator::free();
}
Administrator::Administrator(const Administrator& other) {
Administrator::copyFrom(other);
}
Administrator& Administrator::operator=(const Administrator& other) {
if (this != &other) {
Administrator::free();
Administrator::copyFrom(other);
}
return *this;
}
Administrator::Administrator(Administrator&& other) {
this->name = other.name;
other.name = nullptr;
this->password = other.password;
other.password = nullptr;
this->signature = other.signature;
other.signature = nullptr;
this->arr = other.arr;
other.arr = nullptr;
this->size = other.size;
this->allocated = other.allocated;
}
Administrator& Administrator::operator=(Administrator&& other) {
if (this != &other) {
Administrator::free();
this->name = other.name;
other.name = nullptr;
this->password = other.password;
other.password = nullptr;
this->signature = other.signature;
other.signature = nullptr;
this->arr = other.arr;
other.arr = nullptr;
this->size = other.size;
this->allocated = other.allocated;
}
return *this;
}
void Administrator::AddID(int value) {
if (allocated <= size) {
resize();
}
arr[size++] = value;
}
void Administrator::RemoveID(int value) {
int i;
for (i = 0; i < size; i++) {
if (arr[i] == value) {
break;
}
}
for (; i < size - 1; i++) {
arr[i] = arr[i+1];
}
size--;
}
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