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#include <cstring>
struct DynamicString {
private:
char* str;
unsigned size;
void free() {
delete[] str;
}
void copyFrom(const DynamicString& other) {
this->str = new char[other.size];
strcpy(this->str, other.str);
this->size = other.size;
}
public:
DynamicString() {
str = nullptr;
size = 0;
}
~DynamicString() {
free();
}
DynamicString(const DynamicString& other) {
copyFrom(other);
}
DynamicString& operator=(const DynamicString& other) {
if (this != &other) {
free();
copyFrom(other);
}
return *this;
}
};
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