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| Commit | 75e14128bc427454103c887cd3f5ebdfb89fca3f (patch) | |
|---|---|---|
| Author | 2024-10-06 11:40:16 +0300 | |
| Committer | 2024-10-06 11:40:16 +0300 | |
| Files | 7ceccfc9126928120ee8e4e8ab5ec7a045c8d894 /src/blog | |
| syndamia.com-75e14128bc427454103c887cd3f5ebdfb89fca3f.tar syndamia.com-75e14128bc427454103c887cd3f5ebdfb89fca3f.tar.gz syndamia.com-75e14128bc427454103c887cd3f5ebdfb89fca3f.zip | ||
| Parent | d79d8b0429eb4ebcf15336e8cdcfe5cdc6b4940a (diff) | |
blog(black-hole-shader): Local copy of great circle image and add white background
2 files changed, 1 insertions, 1 deletions
| -rw-r--r-- | src/blog/the-physics-behind-a-black-hole-shader/img/Illustration_of_great-circle_distance.svg.png | bin | 0 -> 25202 bytes | |||
| -rw-r--r-- | src/blog/the-physics-behind-a-black-hole-shader/index.md | 2 |
diff --git a/src/blog/the-physics-behind-a-black-hole-shader/img/Illustration_of_great-circle_distance.svg.png b/src/blog/the-physics-behind-a-black-hole-shader/img/Illustration_of_great-circle_distance.svg.png Binary files differnew file mode 100644 index 0000000..9a84c26 --- /dev/null +++ b/src/blog/the-physics-behind-a-black-hole-shader/img/Illustration_of_great-circle_distance.svg.png diff --git a/src/blog/the-physics-behind-a-black-hole-shader/index.md b/src/blog/the-physics-behind-a-black-hole-shader/index.md index 964b65f..13ca197 100644 --- a/src/blog/the-physics-behind-a-black-hole-shader/index.md +++ b/src/blog/the-physics-behind-a-black-hole-shader/index.md @@ -73,7 +73,7 @@ However, what if our surface isn't flat? Imagine two points on a sphere, what is the shortest distance between them? Obviously, it's an arc of a circle and extending it to it's maximum possible length, we get a [great circle](https://en.wikipedia.org/wiki/Great_circle). - + *Image by CheCheDaWaff on [Wikipedia](https://commons.wikimedia.org/w/index.php?curid=48187293)* Now, what does it mean to go "forwards"? |