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/* gcc -std=c99 *.c -lm && ./a.out | mpv --no-correct-pts --container-fps-override=30 -
* gcc -std=c99 *.c -lm && ./a.out | ffmpeg -r 30 -i - output.mp4
*/
#include "AnimationRender/AnimationRender.h"
#include "AnimationRender/F_Draw.h"
#include "AnimationRender/F_FrameRange.h"
#include "AnimationRender/F_Interpolate.h"
#include "FrameRender/FrameRender.h"
#include "FrameRender/P_Checker.h"
#include "FrameRender/P_Circle.h"
#include "FrameRender/P_Image.h"
#include "FrameRender/P_Square.h"
#include "FrameRender/P_TransformCenter.h"
#include "FrameRender/P_TransformRotate.h"
#include "FrameRender/PixelCallback.h"
#include "RGBImage.h"
#include <stdlib.h>
# define M_PI 3.14159265358979323846 /* pi */
int
main() {
u32 width = 512;
u32 height = 512;
RGBImage bclc = ppm_read(fopen("bclc.ppm", "rb"));
PixelCallback* callbacks[] = {
Checker_setup((Checker){
.squareSize = 64, .colorA = 0xFF000000, .colorB = 0xFFFF00FF,
}),
TransformCenter_setup((TransformCenter){
.centerX = width / 2, .centerY = height / 2,
}),
Square_setup((Square){
.size = 100, .color = 0xFFFFFF00,
}),
NULL,
TransformRotate_setup((TransformRotate){
.angle = M_PI / 8,
}),
Square_setup((Square){
.size = 200, .color = 0xFF00FFFF,
}),
NULL,
TransformCenter_setup((TransformCenter){
.centerX = width * 3/4, .centerY = height / 2,
}),
Circle_setup((Circle){
.radius = 50, .color = 0x80FFFFFF,
}),
NULL,
TransformCenter_setup((TransformCenter){
.centerX = width / 8, .centerY = height * 3/5,
}),
Image_setup((Image){
.img = bclc,
.scale = 0.2,
}),
};
u32 sizeCallbacks = sizeof(callbacks) / sizeof(*callbacks);
TransformCenter img1 = { .centerX = width / 8, .centerY = height * 3/5 },
img2 = { .centerX = height / 8, .centerY = width / 8 };
TransformRotate r1 = { .angle = M_PI / 8 }, r2 = { .angle = M_PI * 2 };
Circle c1 = { .radius = 50, .color = 0x00FFFFFF, }, c2 = { .radius = 50, .color = 0xFFFFFFFF, };
const FrameCallback* frameCallbacks[] = {
Interpolate_setup((Interpolate){
.startValue = &c1, .endValue = &c2,
.value = callbacks[8]->callback_self,
.interpolate = (f_interpolate)Interpolate_Circle,
}),
FrameRange_setup((FrameRange){
.startFrame = 25, .endFrame = 125,
}),
Interpolate_setup((Interpolate){
.startValue = &img1, .endValue = &img2,
.value = callbacks[10]->callback_self,
.interpolate = (f_interpolate)Interpolate_TransformCenter,
}),
NULL,
FrameRange_setup((FrameRange){
.startFrame = 0, .endFrame = 50,
}),
Interpolate_setup((Interpolate){
.startValue = &r1, .endValue = &r2,
.value = callbacks[4]->callback_self,
.interpolate = (f_interpolate)Interpolate_TransformRotate,
}),
NULL,
Draw_setup((Draw){
.callbacks = (const PixelCallback**)callbacks, .sizeCallbacks = sizeCallbacks,
}),
};
u32 sizeFrameCallbacks = sizeof(frameCallbacks) / sizeof(*frameCallbacks);
RenderAnimation(width, height, 150, frameCallbacks, sizeFrameCallbacks);
RGBImage_delete(&bclc);
for (u32 i = 0; i < sizeCallbacks; ++i) {
if (callbacks[i] == NULL) continue;
free(callbacks[i]->callback_self);
free(callbacks[i]);
}
return 0;
}
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