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ppm_graphics
interpolation_without_temp
master
Experiments with PPM-based computer animations
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*
failed implementation
interpolation_without_temp
Syndamia
Verified
2026-03-17
-52
/
+53
db7a127
*
fix: Rework interpolation to use newly introduced start and end frame times
v0.1
Syndamia
Verified
2026-03-16
-19
/
+10
5609907
*
chore: Rework renderer functions to use a struct instead of different arguments
Syndamia
Verified
2026-03-16
-68
/
+94
3e9c46f
*
feat: Implement tree rotation animation
Syndamia
Verified
2026-03-16
-100
/
+179
e6842e4
*
feat: Remove Move prefix to animation movement names
Syndamia
Verified
2026-03-16
-25
/
+25
7731ed1
*
feat: Implement horizontal line segment
Syndamia
Verified
2026-03-16
-0
/
+40
c9333c9
*
feat: Implement circle and rename square
Syndamia
Verified
2026-03-16
-19
/
+35
ef4a277
*
feat!: Split into separate files
Syndamia
Verified
2026-03-15
-448
/
+521
2202e87
*
fix: Replace rotation with spinning
Syndamia
Verified
2026-03-14
-28
/
+35
47e28b4
*
feat: Implement image and line processing, value interpolation
Syndamia
Verified
2026-03-14
-11
/
+1133
5b42ff0
*
feat: Separate movement into other callbacks
Syndamia
Verified
2026-03-14
-17
/
+86
508bc66
*
feat: Implement color opacity
Syndamia
Verified
2026-03-14
-26
/
+43
4bdd9ba
*
feat: Implement Animation structure
Syndamia
Verified
2026-03-14
-21
/
+185
6545985
*
feat!: Moving checker pattern
Syndamia
Verified
2026-03-14
-0
/
+94
643aa74