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ppm_graphics
interpolation_without_temp
master
Experiments with PPM-based computer animations
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*
feat(renders): Implement sorting animation
HEAD
master
Syndamia
Verified
2026-03-31
-0
/
+202
6974351
*
fix(make.sh): Place CC flags at the end of a command
Syndamia
Verified
2026-03-31
-1
/
+1
9b4a190
*
feat(renders): Add original demo with minor adjustments
Syndamia
Verified
2026-03-29
-0
/
+219
a6eb455
*
fix: Rename anim_graph_rotate to anim_tree_rotate
Syndamia
Verified
2026-03-29
-2
/
+2
fa52d18
*
feat(anim_graph_rotate): Improved animation
Syndamia
Verified
2026-03-29
-18
/
+27
c7e6962
*
fix(P_LineSegment): Proplery center line segment
Syndamia
Verified
2026-03-29
-2
/
+2
2f49c47
*
chore(make.sh): Add build as a synonym to compile
Syndamia
Verified
2026-03-29
-1
/
+1
ddd9c90
*
fix: Add original demo render
Syndamia
Verified
2026-03-29
-0
/
+129
64c018f
*
chore: Rework file layout and add make script
Syndamia
Verified
2026-03-29
-23
/
+70
c7f5780
*
chore(graphics.c): Simplify implementation
Syndamia
Verified
2026-03-29
-16
/
+16
e3412d6
*
fix(TransformRotate): Use signed coordinates
Syndamia
Verified
2026-03-28
-2
/
+2
fb50819
*
feat: Implement line segment and make node moving animation
Syndamia
Verified
2026-03-28
-45
/
+119
7bca1ce
*
fix: Squash memory leaks
Syndamia
Verified
2026-03-28
-3
/
+11
aa16453
*
feat: Add object interpolations, stabilize interpolation
Syndamia
Verified
2026-03-28
-4
/
+59
fec9d43
*
fix: Make square require only size, not both width and height like a rectangle
Syndamia
Verified
2026-03-28
-6
/
+5
066c47c
*
feat: Add rotation interpolation and add frame context reset on new frame
Syndamia
Verified
2026-03-28
-0
/
+21
40f3335
*
feat: Better timing handling
Syndamia
Verified
2026-03-28
-11
/
+44
af9f6ae
*
feat: Add animation capabilities with linear interpolation
Syndamia
Verified
2026-03-28
-13
/
+176
1cc8f72
*
feat: Add Checker, Image, Circle; properly handle transparency
Syndamia
Verified
2026-03-28
-6
/
+186
6a63e2c
*
feat!: Complete rewrite
Syndamia
Verified
2026-03-28
-618
/
+151
d31239e
*
fix: Rework interpolation to use newly introduced start and end frame times
v0.1
Syndamia
Verified
2026-03-16
-19
/
+10
5609907
*
chore: Rework renderer functions to use a struct instead of different arguments
Syndamia
Verified
2026-03-16
-68
/
+94
3e9c46f
*
feat: Implement tree rotation animation
Syndamia
Verified
2026-03-16
-100
/
+179
e6842e4
*
feat: Remove Move prefix to animation movement names
Syndamia
Verified
2026-03-16
-25
/
+25
7731ed1
*
feat: Implement horizontal line segment
Syndamia
Verified
2026-03-16
-0
/
+40
c9333c9
*
feat: Implement circle and rename square
Syndamia
Verified
2026-03-16
-19
/
+35
ef4a277
*
feat!: Split into separate files
Syndamia
Verified
2026-03-15
-448
/
+521
2202e87
*
fix: Replace rotation with spinning
Syndamia
Verified
2026-03-14
-28
/
+35
47e28b4
*
feat: Implement image and line processing, value interpolation
Syndamia
Verified
2026-03-14
-11
/
+1133
5b42ff0
*
feat: Separate movement into other callbacks
Syndamia
Verified
2026-03-14
-17
/
+86
508bc66
*
feat: Implement color opacity
Syndamia
Verified
2026-03-14
-26
/
+43
4bdd9ba
*
feat: Implement Animation structure
Syndamia
Verified
2026-03-14
-21
/
+185
6545985
*
feat!: Moving checker pattern
Syndamia
Verified
2026-03-14
-0
/
+94
643aa74