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Commit1489a24d74985ef9e51fd9976fc580857062011c (patch)
Author
 ivaylo.zhelev <ivaylo.zhelev@solarwinds.com>
2021-02-28 14:22:18 +0200
Committer
 ivaylo.zhelev <ivaylo.zhelev@solarwinds.com>
2021-02-28 14:22:18 +0200
Filesd98fea7203c6dfabad2c692b1c9848e94fd69e76 /src/Web/PUSG.Web/Services/GameLoopService.cs
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Parent5bd0777227894df6204cd8e52d19f019f296e910 (diff)
Added Event Service HEAD main
* Major Refactoring to Services (moved to correct namespace) * Fixed bug on Disconnect for HomeHub * Fixed bug with multiple notifications of end game (introduced new bug to fix later)
1 files changed, 1 insertions, 1 deletions
-rw-r--r--src/Web/PUSG.Web/Services/GameLoopService.cs2
diff --git a/src/Web/PUSG.Web/Services/GameLoopService.cs b/src/Web/PUSG.Web/Services/GameLoopService.cs
index 9ddbb20..83029c2 100644
--- a/src/Web/PUSG.Web/Services/GameLoopService.cs
+++ b/src/Web/PUSG.Web/Services/GameLoopService.cs
@@ -3,7 +3,7 @@ using System;
using System.Threading;
using System.Threading.Tasks;
-namespace PUSG.Web.Static
+namespace PUSG.Web.Services
{
public class GameLoopService : IGameLoopService
{