diff options
| Commit | 1489a24d74985ef9e51fd9976fc580857062011c (patch) | |
|---|---|---|
| Author | 2021-02-28 14:22:18 +0200 | |
| Committer | 2021-02-28 14:22:18 +0200 | |
| Files | d98fea7203c6dfabad2c692b1c9848e94fd69e76 /src/Web/PUSG.Web/Hubs/GameHub.cs | |
| pusg-api-main.tar pusg-api-main.tar.gz pusg-api-main.zip | ||
| Parent | 5bd0777227894df6204cd8e52d19f019f296e910 (diff) | |
* Major Refactoring to Services (moved to correct namespace)
* Fixed bug on Disconnect for HomeHub
* Fixed bug with multiple notifications of end game (introduced new bug to fix later)
1 files changed, 18 insertions, 2 deletions
| -rw-r--r-- | src/Web/PUSG.Web/Hubs/GameHub.cs | 20 |
diff --git a/src/Web/PUSG.Web/Hubs/GameHub.cs b/src/Web/PUSG.Web/Hubs/GameHub.cs index d7c587f..1e0db0a 100644 --- a/src/Web/PUSG.Web/Hubs/GameHub.cs +++ b/src/Web/PUSG.Web/Hubs/GameHub.cs @@ -1,7 +1,8 @@ using Microsoft.AspNetCore.SignalR; using PUSG.Web.Models; -using PUSG.Web.Static; +using PUSG.Web.Services; using System; +using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; @@ -9,11 +10,19 @@ namespace PUSG.Web.Hubs { public class GameHub : Hub { + private const string ServerMessageUser = "PUSG"; + + private ISessionService sessionService; + private IGameService gameService; - public GameHub(IGameService gameService) + private IHubContext<HomeHub> homeHubContext; + + public GameHub(ISessionService sessionService, IGameService gameService, IHubContext<HomeHub> homeHubContext) { + this.sessionService = sessionService; this.gameService = gameService; + this.homeHubContext = homeHubContext; } public override async Task OnConnectedAsync() @@ -127,11 +136,18 @@ namespace PUSG.Web.Hubs string clientUsername = this.gameService.PlayerUsernames[id]; string otherClientUsername = this.gameService.PlayerUsernames[otherId]; + List<string> clientSessionIds = this.sessionService.Users.Where(user => user.Value == clientUsername).Select(user => user.Key).ToList(); + + List<string> otherClientSessionIds = this.sessionService.Users.Where(user => user.Value == otherClientUsername).Select(user => user.Key).ToList(); + + List<string> totalExcludedIds = clientSessionIds.Concat(otherClientSessionIds).ToList(); + string winningMessage = this.gameService.PlayerColor[id] == gameSession.Winner ? $"{clientUsername} won against {otherClientUsername}!" : $"{otherClientUsername} won against {clientUsername}!"; + await this.homeHubContext.Clients.AllExcept(totalExcludedIds).SendAsync("ReceiveMessage", new[] { ServerMessageUser, winningMessage }); await this.Clients.Clients(id, otherId).SendAsync("GameEnd", new { Result = winningMessage }); } else |