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#ifndef STACK_DYNAMICSEQ
#define STACK_DYNAMICSEQ
template <class T>
class Stack {
struct Node {
T value;
Node* next;
Node(const T& v, Node* n) : value(v), next(n) {}
};
Node* topNode;
public:
Stack();
~Stack();
Stack(Stack& other) = delete;
Stack& operator=(const Stack& other) = delete;
void push(const T& v);
void pop();
T& top();
};
template <class T>
Stack<T>::Stack() : topNode() {}
template <class T>
Stack<T>::~Stack() {
while (topNode != nullptr)
pop();
}
template <class T>
void Stack<T>::push(const T& v) {
topNode = new Node(v, topNode);
}
template <class T>
void Stack<T>::pop() {
Node* old = topNode;
topNode = topNode->next;
delete old;
}
template <class T>
T& Stack<T>::top() {
return topNode->value;
}
#endif
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