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#include "Player.h"
#include <cstring>
/* Private */
void Player::copyFrom(const Player& other) {
this->name = new char[strlen(other.name) + 1];
strcpy(this->name, other.name);
this->pass = new char[strlen(other.pass) + 1];
strcpy(this->pass, other.pass);
this->age = other.age;
this->balance = other.balance;
}
void Player::free() const {
delete[] this->name;
delete[] this->pass;
}
bool Player::isValidPassword(const char* passwordAttempt) {
return strcmp(this->pass, passwordAttempt) == 0;
}
/* Public */
Player::Player(const char* name, const char* pass, unsigned age, double balance) {
this->name = new char[strlen(name) + 1];
strcpy(this->name, name);
this->pass = new char[strlen(pass) + 1];
strcpy(this->pass, pass);
this->age = age;
this->balance = balance;
}
Player::Player(const Player& other) {
this->copyFrom(other);
}
Player& Player::operator=(const Player& other) {
if (this != &other) {
this->free();
this->copyFrom(other);
}
return *this;
}
Player::~Player() {
this->free();
}
const char* Player::get_name() const {
return this->name;
}
bool Player::set_name(const char* password, const char* name) {
if (!this->isValidPassword(password))
return false;
delete[] this->name;
this->name = new char[strlen(name) + 1];
strcpy(this->name, name);
return true;
}
bool Player::set_password(const char* password, const char* newPassword) {
if (!this->isValidPassword(password))
return false;
delete[] this->pass;
this->pass = new char[strlen(newPassword) + 1];
strcpy(this->pass, newPassword);
return true;
}
unsigned Player::get_age() const {
return this->age;
}
bool Player::set_age(const char* password, unsigned value) {
if (!this->isValidPassword(password))
return false;
this->age = value;
return true;
}
double Player::get_balance() const {
return this->balance;
}
bool Player::addToBalance(const char* password, double value) {
if (!this->isValidPassword(password))
return false;
this->balance += value;
return true;
}
bool Player::deductFromBalance(const char* password, double value) {
if (!this->isValidPassword(password))
return false;
this->balance -= value;
return true;
}
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