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#include "GameCase.h"
GameCase::GameCase() : GameCase('\0', nullptr)
{}
GameCase::GameCase(char command, bool func(double&)) {
this->command = command;
this->func = func;
}
char GameCase::get_comm() const {
return this->command;
}
bool GameCase::exec(double& bet) const {
return this->func(bet);
}
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