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path: root / Year 2 / Computer Graphics with WebGL / Project / shaders.js
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* [WGL/P/level] Added three more levels
 Syndamia Verified
2023-08-28-1/+1e30cf61
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* [WGL/P/shaders] Moved ray hit detection to it's own function and added ↵
 Syndamia Verified
2023-08-28-5/+18c73c206
| | | | support for stars that are in front of a black hole
* [WGL/P] Improved wording
 Syndamia Verified
2023-08-28-2/+28522d61
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* [WGL/P] Added a lot of comments and reworked formatting of certain code
 Syndamia Verified
2023-08-28-15/+2753c3528
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* [WGL/P] Added a setting for disabling ray marching
 Syndamia Verified
2023-08-28-1/+2ce3ddd0
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* [WGL/P] Added a proper level management system, added more options to the menu
 Syndamia Verified
2023-08-27-2/+68608f2c
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* [WGL/P] Fixed linePointDistance so we can account for points behind the objects
 Syndamia Verified
2023-08-27-4/+112ca6d75
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* [WGL/P] Minor formatting and naming changes
 Syndamia Verified
2023-08-27-2/+646ee648
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* [WGL/P] Slight code reorganisation, moved buffer logic for black holes in ↵
 Syndamia Verified
2023-08-27-30/+3487e9c9f
| | | | BlackHole and exported count limits as global variables
* [WGL/P] Implemented correct ray rotation, following Riccardo Antonelli's formula
 Syndamia Verified
2023-08-27-10/+2070dc2d8
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* [WGL/P] Implemented a better but still wrong ray rotation
 Syndamia Verified
2023-08-26-3/+17d274224
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* [WGL/P] Implemented crude ray rotation around black holes
 Syndamia Verified
2023-08-26-26/+677526ea8
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* [WGL/P] Fully implemented ray tracing
 Syndamia Verified
2023-08-26-15/+17994fe1
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* [WGL/P] Properly implemented ray tracing, though there are issues
 Syndamia Verified
2023-08-26-9/+18f5fa572
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* [WGL/P] Added most proper shader code, now have two roadblocks
 Syndamia Verified
2023-08-25-22/+44866b260
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* [WGL/P] Implemented very roughly simple ray marching, without support for ↵
 Syndamia Verified
2023-08-25-1/+266dd51a3
| | | | anything
* [WGL/P] Removed old black hole logic, started rework on movement, proper ↵
 Syndamia Verified
2023-08-24-29/+1517cd73
| | | | forward, backward, up, down movement and horizontal mouse movement
* [WGL/P] Added semi-working keyboard navigation and toyed around with shaders
 Syndamia Verified
2023-02-09-1/+34a35a987
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* [WGL/P] Added initial setup
 Syndamia Verified
2023-02-09-0/+4074f7343