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path: root / Year 2 / Computer Graphics with WebGL
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* [WGL/P/level] Reset looking direction upon load
 Syndamia Verified
2023-08-28-4/+891d5a6e
* [WGL/P] Wording changes
 Syndamia Verified
2023-08-28-7/+11919051f
* [WGL/P] Minor formatting changes
 Syndamia Verified
2023-08-28-5/+1bffc1e1
* [WGL/P] Made ambient light brighter
 Syndamia Verified
2023-08-28-1/+1c9422f9
* [WGL/P/level] Added three more levels
 Syndamia Verified
2023-08-28-1/+34e30cf61
* [WGL/P/shaders] Moved ray hit detection to it's own function and added suppor...
 Syndamia Verified
2023-08-28-5/+18c73c206
* [WGL/P] Improved wording
 Syndamia Verified
2023-08-28-4/+48522d61
* [WGL/P] Limited precision of shown coordinates
 Syndamia Verified
2023-08-28-1/+18550631
* [WGL/P] Improved wording
 Syndamia Verified
2023-08-28-1/+216df4d9
* [WGL/P] Added a lot of comments and reworked formatting of certain code
 Syndamia Verified
2023-08-28-77/+11653c3528
* [WGL/P] Changed message styling when there is no webgl context or javascript
 Syndamia Verified
2023-08-28-2/+78861a3e
* [WGL/P] Styling and wording changes
 Syndamia Verified
2023-08-28-9/+183ec5d96
* [WGL/P] Fixed "tearing" that can sometimes be seen when the camera is close t...
 Syndamia Verified
2023-08-28-1/+1e21d7a6
* [WGL/P] Added a setting for disabling ray marching
 Syndamia Verified
2023-08-28-1/+11ce3ddd0
* [WGL/P] Minor styling changes
 Syndamia Verified
2023-08-28-13/+13baade69
* [WGL/P] Implemented an fps counter
 Syndamia Verified
2023-08-28-39/+604fe99a0
* [WGL/P] Time now actually is in tents of a second
 Syndamia Verified
2023-08-28-4/+49adcc3c
* [WGL/P] Fixed perspective updating
 Syndamia Verified
2023-08-28-0/+10f4e5c5
* [WGL/P] Minor style changes and fixed level loading
 Syndamia Verified
2023-08-28-21/+43ad27763
* [WGL/P] Renamed debug mode to debuggning colors in menu for better understanding
 Syndamia Verified
2023-08-27-1/+143d4296
* [WGL/P] Added a second level
 Syndamia Verified
2023-08-27-0/+77c1aa8b
* [WGL/P] Added coordinates in the top left corner
 Syndamia Verified
2023-08-27-0/+24d31ecfb
* [WGL/P] Animation can now depend on time and changed first level so sun moves...
 Syndamia Verified
2023-08-27-4/+7034d930
* [WGL/P] You can now pause and unpause with the escape key
 Syndamia Verified
2023-08-27-0/+3d8015a3
* [WGL/P] Fixed start moving making the canvas blank
 Syndamia Verified
2023-08-27-1/+11770886
* [WGL/P] Added movement pausing
 Syndamia Verified
2023-08-27-8/+2352ca40b
* [WGL/P] Added a proper level management system, added more options to the menu
 Syndamia Verified
2023-08-27-23/+1238608f2c
* [WGL/P] Fixed linePointDistance so we can account for points behind the objects
 Syndamia Verified
2023-08-27-4/+112ca6d75
* [WGL/P] Minor formatting and naming changes
 Syndamia Verified
2023-08-27-23/+1946ee648
* [WGL/P] Slight code reorganisation, moved buffer logic for black holes in Bla...
 Syndamia Verified
2023-08-27-35/+4987e9c9f
* [WGL/P] Implemented changing star location and moved the gl buffer setup in t...
 Syndamia Verified
2023-08-27-6/+1035fce31
* [WGL/P] Implemented correct ray rotation, following Riccardo Antonelli's formula
 Syndamia Verified
2023-08-27-10/+2070dc2d8
* [WGL/P] Implemented a better but still wrong ray rotation
 Syndamia Verified
2023-08-26-5/+19d274224
* [WGL/P] Implemented crude ray rotation around black holes
 Syndamia Verified
2023-08-26-31/+757526ea8
* [WGL/P] Fully implemented ray tracing
 Syndamia Verified
2023-08-26-29/+17994fe1
* [WGL/P] Properly implemented ray tracing, though there are issues
 Syndamia Verified
2023-08-26-11/+41f5fa572
* [WGL/P] Added most proper shader code, now have two roadblocks
 Syndamia Verified
2023-08-25-38/+78866b260
* [WGL/P] Implemented very roughly simple ray marching, without support for any...
 Syndamia Verified
2023-08-25-3/+436dd51a3
* [WGL/P] Added basic UI when you aren't moving around
 Syndamia Verified
2023-08-24-10/+731088918
* [WGL/P] Removed body margin
 Syndamia Verified
2023-08-24-0/+1b9ee09f
* [WGL/P] Added a very simple skybox
 Syndamia Verified
2023-08-24-2/+9383de353
* [WGL/P] Finished movement controller
 Syndamia Verified
2023-08-24-43/+774d1070d
* [WGL/P] Removed old black hole logic, started rework on movement, proper forw...
 Syndamia Verified
2023-08-24-101/+115517cd73
* [WGL/P] Added semi-working keyboard navigation and toyed around with shaders
 Syndamia Verified
2023-02-09-8/+111a35a987
* [WGL/P] Added initial setup
 Syndamia Verified
2023-02-09-0/+210874f7343
* [WGL/HW11] Implemented multiple function support
 Syndamia Verified
2023-01-03-30/+58dd47813
* [WGL/HW11] Added color support
 Syndamia Verified
2023-01-03-21/+369f0700d
* [WGL/HW11] Simplified drag bar logic
 Syndamia Verified
2023-01-03-9/+8948c100
* [WGL/HW11] Added horizontal scaling and removed startP and endP
 Syndamia Verified
2023-01-03-16/+2276f4cc6
* [WGL/HW11] Added basic function drawing and part selection
 Syndamia Verified
2023-01-03-9/+673784bda