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My work during university studies
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Year 2
/
Computer Graphics with WebGL
Commit message (
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)
Author
Age
Lines
SHA
*
[WGL/P/level] Reset looking direction upon load
Syndamia
Verified
2023-08-28
-4
/
+8
91d5a6e
*
[WGL/P] Wording changes
Syndamia
Verified
2023-08-28
-7
/
+11
919051f
*
[WGL/P] Minor formatting changes
Syndamia
Verified
2023-08-28
-5
/
+1
bffc1e1
*
[WGL/P] Made ambient light brighter
Syndamia
Verified
2023-08-28
-1
/
+1
c9422f9
*
[WGL/P/level] Added three more levels
Syndamia
Verified
2023-08-28
-1
/
+34
e30cf61
*
[WGL/P/shaders] Moved ray hit detection to it's own function and added suppor...
Syndamia
Verified
2023-08-28
-5
/
+18
c73c206
*
[WGL/P] Improved wording
Syndamia
Verified
2023-08-28
-4
/
+4
8522d61
*
[WGL/P] Limited precision of shown coordinates
Syndamia
Verified
2023-08-28
-1
/
+1
8550631
*
[WGL/P] Improved wording
Syndamia
Verified
2023-08-28
-1
/
+2
16df4d9
*
[WGL/P] Added a lot of comments and reworked formatting of certain code
Syndamia
Verified
2023-08-28
-77
/
+116
53c3528
*
[WGL/P] Changed message styling when there is no webgl context or javascript
Syndamia
Verified
2023-08-28
-2
/
+7
8861a3e
*
[WGL/P] Styling and wording changes
Syndamia
Verified
2023-08-28
-9
/
+18
3ec5d96
*
[WGL/P] Fixed "tearing" that can sometimes be seen when the camera is close t...
Syndamia
Verified
2023-08-28
-1
/
+1
e21d7a6
*
[WGL/P] Added a setting for disabling ray marching
Syndamia
Verified
2023-08-28
-1
/
+11
ce3ddd0
*
[WGL/P] Minor styling changes
Syndamia
Verified
2023-08-28
-13
/
+13
baade69
*
[WGL/P] Implemented an fps counter
Syndamia
Verified
2023-08-28
-39
/
+60
4fe99a0
*
[WGL/P] Time now actually is in tents of a second
Syndamia
Verified
2023-08-28
-4
/
+4
9adcc3c
*
[WGL/P] Fixed perspective updating
Syndamia
Verified
2023-08-28
-0
/
+1
0f4e5c5
*
[WGL/P] Minor style changes and fixed level loading
Syndamia
Verified
2023-08-28
-21
/
+43
ad27763
*
[WGL/P] Renamed debug mode to debuggning colors in menu for better understanding
Syndamia
Verified
2023-08-27
-1
/
+1
43d4296
*
[WGL/P] Added a second level
Syndamia
Verified
2023-08-27
-0
/
+7
7c1aa8b
*
[WGL/P] Added coordinates in the top left corner
Syndamia
Verified
2023-08-27
-0
/
+24
d31ecfb
*
[WGL/P] Animation can now depend on time and changed first level so sun moves...
Syndamia
Verified
2023-08-27
-4
/
+7
034d930
*
[WGL/P] You can now pause and unpause with the escape key
Syndamia
Verified
2023-08-27
-0
/
+3
d8015a3
*
[WGL/P] Fixed start moving making the canvas blank
Syndamia
Verified
2023-08-27
-1
/
+1
1770886
*
[WGL/P] Added movement pausing
Syndamia
Verified
2023-08-27
-8
/
+23
52ca40b
*
[WGL/P] Added a proper level management system, added more options to the menu
Syndamia
Verified
2023-08-27
-23
/
+123
8608f2c
*
[WGL/P] Fixed linePointDistance so we can account for points behind the objects
Syndamia
Verified
2023-08-27
-4
/
+11
2ca6d75
*
[WGL/P] Minor formatting and naming changes
Syndamia
Verified
2023-08-27
-23
/
+19
46ee648
*
[WGL/P] Slight code reorganisation, moved buffer logic for black holes in Bla...
Syndamia
Verified
2023-08-27
-35
/
+49
87e9c9f
*
[WGL/P] Implemented changing star location and moved the gl buffer setup in t...
Syndamia
Verified
2023-08-27
-6
/
+10
35fce31
*
[WGL/P] Implemented correct ray rotation, following Riccardo Antonelli's formula
Syndamia
Verified
2023-08-27
-10
/
+20
70dc2d8
*
[WGL/P] Implemented a better but still wrong ray rotation
Syndamia
Verified
2023-08-26
-5
/
+19
d274224
*
[WGL/P] Implemented crude ray rotation around black holes
Syndamia
Verified
2023-08-26
-31
/
+75
7526ea8
*
[WGL/P] Fully implemented ray tracing
Syndamia
Verified
2023-08-26
-29
/
+1
7994fe1
*
[WGL/P] Properly implemented ray tracing, though there are issues
Syndamia
Verified
2023-08-26
-11
/
+41
f5fa572
*
[WGL/P] Added most proper shader code, now have two roadblocks
Syndamia
Verified
2023-08-25
-38
/
+78
866b260
*
[WGL/P] Implemented very roughly simple ray marching, without support for any...
Syndamia
Verified
2023-08-25
-3
/
+43
6dd51a3
*
[WGL/P] Added basic UI when you aren't moving around
Syndamia
Verified
2023-08-24
-10
/
+73
1088918
*
[WGL/P] Removed body margin
Syndamia
Verified
2023-08-24
-0
/
+1
b9ee09f
*
[WGL/P] Added a very simple skybox
Syndamia
Verified
2023-08-24
-2
/
+93
83de353
*
[WGL/P] Finished movement controller
Syndamia
Verified
2023-08-24
-43
/
+77
4d1070d
*
[WGL/P] Removed old black hole logic, started rework on movement, proper forw...
Syndamia
Verified
2023-08-24
-101
/
+115
517cd73
*
[WGL/P] Added semi-working keyboard navigation and toyed around with shaders
Syndamia
Verified
2023-02-09
-8
/
+111
a35a987
*
[WGL/P] Added initial setup
Syndamia
Verified
2023-02-09
-0
/
+2108
74f7343
*
[WGL/HW11] Implemented multiple function support
Syndamia
Verified
2023-01-03
-30
/
+58
dd47813
*
[WGL/HW11] Added color support
Syndamia
Verified
2023-01-03
-21
/
+36
9f0700d
*
[WGL/HW11] Simplified drag bar logic
Syndamia
Verified
2023-01-03
-9
/
+8
948c100
*
[WGL/HW11] Added horizontal scaling and removed startP and endP
Syndamia
Verified
2023-01-03
-16
/
+22
76f4cc6
*
[WGL/HW11] Added basic function drawing and part selection
Syndamia
Verified
2023-01-03
-9
/
+67
3784bda
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