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| Commit | c9422f9e7c2d2d4e87a013783439376cdf77b466 (patch) | |
|---|---|---|
| Author | 2023-08-28 15:13:02 +0300 | |
| Committer | 2023-08-28 15:13:02 +0300 | |
| Files | 944e1694b1642a2ef6865d84aebd01c8b2b366eb | |
| uni-projects-c9422f9e7c2d2d4e87a013783439376cdf77b466.tar uni-projects-c9422f9e7c2d2d4e87a013783439376cdf77b466.tar.gz uni-projects-c9422f9e7c2d2d4e87a013783439376cdf77b466.zip | ||
| Parent | e30cf6167ef469413055075d8413e33c75714f08 (diff) | |
[WGL/P] Made ambient light brighter
1 files changed, 1 insertions, 1 deletions
| -rw-r--r-- | Year 2/Computer Graphics with WebGL/Project/Project.html | 2 |
diff --git a/Year 2/Computer Graphics with WebGL/Project/Project.html b/Year 2/Computer Graphics with WebGL/Project/Project.html index d55cd71..c4b55a3 100644 --- a/Year 2/Computer Graphics with WebGL/Project/Project.html +++ b/Year 2/Computer Graphics with WebGL/Project/Project.html @@ -116,7 +116,7 @@ body > div, #noscript { identity();
gl.uniform1i(uUseNormalMatrix,false);
- gl.uniform3f(uAmbientColor,0.3,0.3,0.3);
+ gl.uniform3f(uAmbientColor,0.4,0.4,0.4);
gl.uniform3f(uDiffuseColor,1,1,1);
gl.uniform3f(uLightDir,0,0,-1);
|
