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#include <iostream>
using namespace std;
#include "Rectangle.h"
#include "Circle.h"
#include "Triangle.h"
void printAreas(const Shape* const * shapes, size_t shapesCount)
{
for (int i = 0; i < shapesCount; i++)
cout << shapes[i]->getArea() <<endl;
}
void printPers(const Shape* const * shapes, size_t shapesCount)
{
for (int i = 0; i < shapesCount; i++)
cout << shapes[i]->getPer() << endl;
}
void freeCollection(Shape** shapes, size_t shapesCount)
{
for (int i = 0; i < shapesCount; i++)
delete shapes[i];
delete[] shapes;
}
int main()
{
Shape** arr = new Shape*[4];
arr[0] = new Rectangle(3, 4, 6, 8);
arr[1] = new Circle(3, 3, 4);
arr[2] = new Circle(1, 4, 5);
arr[3] = new Triangle(1, 1, 2, 2, 3, 3);
printAreas(arr, 4);
printPers(arr, 4);
freeCollection(arr, 4);
}
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