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#pragma once
class Person
{
public:
Person();
Person(const char* name, int age);
Person(const Person& other);
Person(Person&& other); //move constr
Person& operator=(Person&& other); // move op=
Person& operator=(const Person& other);
~Person();
void setName(const char* name);
void setAge(int age);
const char* getName() const;
int getAge() const;
void print();
private:
void copyFrom(const Person& other);
void free();
char* name;
int age;
};
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