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#include "Circle.h"
#include "Rectangle.h"
#include "Triangle.h"
class ShapeCollection
{
Shape** data;
int count;
int capacity;
void Resize();
void Add(Shape* currentShape);
void CopyFrom(const ShapeCollection& other);
void Free();
public:
ShapeCollection();
ShapeCollection(const ShapeCollection& other);
ShapeCollection& operator=(const ShapeCollection& other);
~ShapeCollection();
void AddCircle(int x1,int x2,int r);
void AddTriagnle(int x1,int y1,int x2,int y2,int x3,int y3);
void AddRect(int x1, int y1, int x2, int y2);
void PrintAllAreas();
void PrintAllPers();
};
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