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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 15
VisualStudioVersion = 15.0.28010.2050
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "FingerGameCSharp", "FingerGameCSharp\FingerGameCSharp.csproj", "{BC7A1A20-429C-45B9-A0BF-4FDC22CED6F1}"
EndProject
Global
	GlobalSection(SolutionConfigurationPlatforms) = preSolution
		Debug|Any CPU = Debug|Any CPU
		Release|Any CPU = Release|Any CPU
	EndGlobalSection
	GlobalSection(ProjectConfigurationPlatforms) = postSolution
		{BC7A1A20-429C-45B9-A0BF-4FDC22CED6F1}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
		{BC7A1A20-429C-45B9-A0BF-4FDC22CED6F1}.Debug|Any CPU.Build.0 = Debug|Any CPU
		{BC7A1A20-429C-45B9-A0BF-4FDC22CED6F1}.Release|Any CPU.ActiveCfg = Release|Any CPU
		{BC7A1A20-429C-45B9-A0BF-4FDC22CED6F1}.Release|Any CPU.Build.0 = Release|Any CPU
	EndGlobalSection
	GlobalSection(SolutionProperties) = preSolution
		HideSolutionNode = FALSE
	EndGlobalSection
	GlobalSection(ExtensibilityGlobals) = postSolution
		SolutionGuid = {4ABD7B32-E0EE-465F-8E92-B97DD3A3B6F5}
	EndGlobalSection
EndGlobal