| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Added a start menu, with settings, fixed weapon printing, weapons now do ↵ | Syndamia | 2019-04-16 | 3 | -60/+268 |
| | | | | | damage, fixed and made better biome-health system, made game tick system better | ||||
| * | Added class Weapons (custom weapon damage, name, char, ...), made combat ↵ | Syndamia | 2019-04-16 | 5 | -92/+218 |
| | | | | | system work with any mob, added weapons list to class mob, optimized screen printing, made class constructors for all classes, taking damage is a bit slower, mob walking is a bit slower (and less likely) | ||||
| * | Updates: map size menu, map line supports up to two biomes, alive property ↵ | Syndamia | 2019-04-12 | 4 | -34/+149 |
| | | | | | of mob, game over screen, player dealing damage (arrows), added a .exe file | ||||
| * | Added the developement so far on the open world (RPG?) game Bitspace. ↵ | Syndamia | 2019-04-11 | 7 | -0/+396 |
| Features: map generation, biomes, mobs, health system. | |||||
