| Commit message (Expand) | Author | Age | Files | Lines |
| * | Did work on issues #48 (finished), #52 (finished) and #56 (whole) | Syndamia | 2019-09-12 | 5 | -20/+70 |
| * | Added a downloads folder, where all finished projects (.exe files) will be st... | Syndamia | 2019-09-11 | 3 | -0/+0 |
| * | Started work on issue #52 and started work on getting every element fromCreat... | Syndamia | 2019-09-10 | 7 | -13/+89 |
| * | Began the Bitspace 2.0 project. Mainly worked on issues #48 and #49, the over... | Syndamia | 2019-09-09 | 12 | -0/+503 |
| * | Added Wave.cs tests (and fixed a Wave.cs problem) | Syndamia | 2019-09-08 | 2 | -3/+25 |
| * | Finished implementation and cleanup of Monitor.cs, implimented Wave.cs and ad... | Syndamia | 2019-09-04 | 7 | -56/+146 |
| * | Merge branch 'master' of https://github.com/Syndamia/Shower | Syndamia | 2019-09-01 | 3 | -0/+519 |
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| | * | Added the very first coding project I have ever done (following tutorials by ... | Syndamia | 2019-08-05 | 3 | -0/+519 |
| * | | Began the oscilloscope project | Syndamia | 2019-09-01 | 7 | -0/+306 |
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| * | Mobs now pick up broken items by them, fixed bug where non player mobs don't ... | Syndamia | 2019-05-15 | 4 | -7/+21 |
| * | Fixed item breaking, added possibility of a mob to walk over a certain item, ... | Syndamia | 2019-05-14 | 3 | -46/+72 |
| * | Certain items can now be placed and destroyed (not really, the system must be... | Syndamia | 2019-05-01 | 2 | -57/+136 |
| * | Merged weapons with items (all items are, from now on, considered a weapon), ... | Syndamia | 2019-04-28 | 6 | -123/+142 |
| * | Added class Item, mobs have an item inventory and it can be printed, more fle... | Syndamia | 2019-04-26 | 5 | -42/+142 |
| * | Made code a bit more self explanatory and optimized comments | Syndamia | 2019-04-25 | 4 | -117/+111 |
| * | Stats of mob(s) that the player is fighting, mobs now get out of damaging bio... | Syndamia | 2019-04-25 | 3 | -42/+111 |
| * | Added comments that exaplin a bit more the code | Syndamia | 2019-04-23 | 2 | -18/+22 |
| * | Combined key bindings into a dictionary (they are now more modular), key bind... | Syndamia | 2019-04-18 | 1 | -17/+113 |
| * | Added armour system, made damage from weapons system better, added different ... | Syndamia | 2019-04-17 | 4 | -49/+70 |
| * | Added a start menu, with settings, fixed weapon printing, weapons now do dama... | Syndamia | 2019-04-16 | 3 | -60/+268 |
| * | Added the personal project Chopsticks with it's original logs | Syndamia | 2019-04-16 | 37 | -0/+4643 |
| * | Added class Weapons (custom weapon damage, name, char, ...), made combat syst... | Syndamia | 2019-04-16 | 5 | -92/+218 |
| * | Updates: map size menu, map line supports up to two biomes, alive property of... | Syndamia | 2019-04-12 | 4 | -34/+149 |
| * | Added the developement so far on the open world (RPG?) game Bitspace. Feature... | Syndamia | 2019-04-11 | 7 | -0/+396 |
| * | Initial commit | Kamen | 2019-04-11 | 2 | -0/+1004 |