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import os
import datetime
import threading
import Quartz
from ._mouse_event import ButtonEvent, WheelEvent, MoveEvent, LEFT, RIGHT, MIDDLE, X, X2, UP, DOWN
_button_mapping = {
LEFT: (Quartz.kCGMouseButtonLeft, Quartz.kCGEventLeftMouseDown, Quartz.kCGEventLeftMouseUp, Quartz.kCGEventLeftMouseDragged),
RIGHT: (Quartz.kCGMouseButtonRight, Quartz.kCGEventRightMouseDown, Quartz.kCGEventRightMouseUp, Quartz.kCGEventRightMouseDragged),
MIDDLE: (Quartz.kCGMouseButtonCenter, Quartz.kCGEventOtherMouseDown, Quartz.kCGEventOtherMouseUp, Quartz.kCGEventOtherMouseDragged)
}
_button_state = {
LEFT: False,
RIGHT: False,
MIDDLE: False
}
_last_click = {
"time": None,
"button": None,
"position": None,
"click_count": 0
}
class MouseEventListener(object):
def __init__(self, callback, blocking=False):
self.blocking = blocking
self.callback = callback
self.listening = True
def run(self):
""" Creates a listener and loops while waiting for an event. Intended to run as
a background thread. """
self.tap = Quartz.CGEventTapCreate(
Quartz.kCGSessionEventTap,
Quartz.kCGHeadInsertEventTap,
Quartz.kCGEventTapOptionDefault,
Quartz.CGEventMaskBit(Quartz.kCGEventLeftMouseDown) |
Quartz.CGEventMaskBit(Quartz.kCGEventLeftMouseUp) |
Quartz.CGEventMaskBit(Quartz.kCGEventRightMouseDown) |
Quartz.CGEventMaskBit(Quartz.kCGEventRightMouseUp) |
Quartz.CGEventMaskBit(Quartz.kCGEventOtherMouseDown) |
Quartz.CGEventMaskBit(Quartz.kCGEventOtherMouseUp) |
Quartz.CGEventMaskBit(Quartz.kCGEventMouseMoved) |
Quartz.CGEventMaskBit(Quartz.kCGEventScrollWheel),
self.handler,
None)
loopsource = Quartz.CFMachPortCreateRunLoopSource(None, self.tap, 0)
loop = Quartz.CFRunLoopGetCurrent()
Quartz.CFRunLoopAddSource(loop, loopsource, Quartz.kCFRunLoopDefaultMode)
Quartz.CGEventTapEnable(self.tap, True)
while self.listening:
Quartz.CFRunLoopRunInMode(Quartz.kCFRunLoopDefaultMode, 5, False)
def handler(self, proxy, e_type, event, refcon):
# TODO Separate event types by button/wheel/move
scan_code = Quartz.CGEventGetIntegerValueField(event, Quartz.kCGKeyboardEventKeycode)
key_name = name_from_scancode(scan_code)
flags = Quartz.CGEventGetFlags(event)
event_type = ""
is_keypad = (flags & Quartz.kCGEventFlagMaskNumericPad)
if e_type == Quartz.kCGEventKeyDown:
event_type = "down"
elif e_type == Quartz.kCGEventKeyUp:
event_type = "up"
if self.blocking:
return None
self.callback(KeyboardEvent(event_type, scan_code, name=key_name, is_keypad=is_keypad))
return event
# Exports
def init():
""" Initializes mouse state """
pass
def listen(queue):
""" Appends events to the queue (ButtonEvent, WheelEvent, and MoveEvent). """
if not os.geteuid() == 0:
raise OSError("Error 13 - Must be run as administrator")
listener = MouseEventListener(lambda e: queue.put(e) or is_allowed(e.name, e.event_type == KEY_UP))
t = threading.Thread(target=listener.run, args=())
t.daemon = True
t.start()
def press(button=LEFT):
""" Sends a down event for the specified button, using the provided constants """
location = get_position()
button_code, button_down, _, _ = _button_mapping[button]
e = Quartz.CGEventCreateMouseEvent(
None,
button_down,
location,
button_code)
# Check if this is a double-click (same location within the last 300ms)
if _last_click["time"] is not None and datetime.datetime.now() - _last_click["time"] < datetime.timedelta(seconds=0.3) and _last_click["button"] == button and _last_click["position"] == location:
# Repeated Click
_last_click["click_count"] = min(3, _last_click["click_count"]+1)
else:
# Not a double-click - Reset last click
_last_click["click_count"] = 1
Quartz.CGEventSetIntegerValueField(
e,
Quartz.kCGMouseEventClickState,
_last_click["click_count"])
Quartz.CGEventPost(Quartz.kCGHIDEventTap, e)
_button_state[button] = True
_last_click["time"] = datetime.datetime.now()
_last_click["button"] = button
_last_click["position"] = location
def release(button=LEFT):
""" Sends an up event for the specified button, using the provided constants """
location = get_position()
button_code, _, button_up, _ = _button_mapping[button]
e = Quartz.CGEventCreateMouseEvent(
None,
button_up,
location,
button_code)
if _last_click["time"] is not None and _last_click["time"] > datetime.datetime.now() - datetime.timedelta(microseconds=300000) and _last_click["button"] == button and _last_click["position"] == location:
# Repeated Click
Quartz.CGEventSetIntegerValueField(
e,
Quartz.kCGMouseEventClickState,
_last_click["click_count"])
Quartz.CGEventPost(Quartz.kCGHIDEventTap, e)
_button_state[button] = False
def wheel(delta=1):
""" Sends a wheel event for the provided number of clicks. May be negative to reverse
direction. """
location = get_position()
e = Quartz.CGEventCreateMouseEvent(
None,
Quartz.kCGEventScrollWheel,
location,
Quartz.kCGMouseButtonLeft)
e2 = Quartz.CGEventCreateScrollWheelEvent(
None,
Quartz.kCGScrollEventUnitLine,
1,
delta)
Quartz.CGEventPost(Quartz.kCGHIDEventTap, e)
Quartz.CGEventPost(Quartz.kCGHIDEventTap, e2)
def move_to(x, y):
""" Sets the mouse's location to the specified coordinates. """
for b in _button_state:
if _button_state[b]:
e = Quartz.CGEventCreateMouseEvent(
None,
_button_mapping[b][3], # Drag Event
(x, y),
_button_mapping[b][0])
break
else:
e = Quartz.CGEventCreateMouseEvent(
None,
Quartz.kCGEventMouseMoved,
(x, y),
Quartz.kCGMouseButtonLeft)
Quartz.CGEventPost(Quartz.kCGHIDEventTap, e)
def get_position():
""" Returns the mouse's location as a tuple of (x, y). """
e = Quartz.CGEventCreate(None)
point = Quartz.CGEventGetLocation(e)
return (point.x, point.y)
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