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authorSyndamia <kamen@syndamia.com>2023-05-20 11:28:29 +0300
committerSyndamia <kamen@syndamia.com>2023-05-20 11:28:29 +0300
commiteab0507af6367a9a75f40ac3dd92e5e42860c2dc (patch)
tree71f56e8725b505d70954ad665a03988d85316c85 /themes/Mint-Y-Dark-Brown/metacity-1
parent48de6d4af249f23b3a431d357236588208a9f419 (diff)
downloadold-mint-y-main.tar
old-mint-y-main.tar.gz
old-mint-y-main.zip
Added icons and themesHEADmain
Diffstat (limited to 'themes/Mint-Y-Dark-Brown/metacity-1')
l---------themes/Mint-Y-Dark-Brown/metacity-1/button-bg.svg1
l---------themes/Mint-Y-Dark-Brown/metacity-1/button-border.svg1
l---------themes/Mint-Y-Dark-Brown/metacity-1/close-icon.svg1
l---------themes/Mint-Y-Dark-Brown/metacity-1/max-icon.svg1
l---------themes/Mint-Y-Dark-Brown/metacity-1/menu-icon.svg1
-rw-r--r--themes/Mint-Y-Dark-Brown/metacity-1/metacity-theme-2.xml956
l---------themes/Mint-Y-Dark-Brown/metacity-1/min-icon.svg1
l---------themes/Mint-Y-Dark-Brown/metacity-1/shade-icon.svg1
l---------themes/Mint-Y-Dark-Brown/metacity-1/stick-icon.svg1
l---------themes/Mint-Y-Dark-Brown/metacity-1/thumbnail.png1
l---------themes/Mint-Y-Dark-Brown/metacity-1/unshade-icon.svg1
l---------themes/Mint-Y-Dark-Brown/metacity-1/unstick-icon.svg1
12 files changed, 967 insertions, 0 deletions
diff --git a/themes/Mint-Y-Dark-Brown/metacity-1/button-bg.svg b/themes/Mint-Y-Dark-Brown/metacity-1/button-bg.svg
new file mode 120000
index 00000000..63e35a07
--- /dev/null
+++ b/themes/Mint-Y-Dark-Brown/metacity-1/button-bg.svg
@@ -0,0 +1 @@
+/usr/share/themes/Mint-Y-Dark/metacity-1/button-bg.svg \ No newline at end of file
diff --git a/themes/Mint-Y-Dark-Brown/metacity-1/button-border.svg b/themes/Mint-Y-Dark-Brown/metacity-1/button-border.svg
new file mode 120000
index 00000000..f0da05d6
--- /dev/null
+++ b/themes/Mint-Y-Dark-Brown/metacity-1/button-border.svg
@@ -0,0 +1 @@
+/usr/share/themes/Mint-Y-Dark/metacity-1/button-border.svg \ No newline at end of file
diff --git a/themes/Mint-Y-Dark-Brown/metacity-1/close-icon.svg b/themes/Mint-Y-Dark-Brown/metacity-1/close-icon.svg
new file mode 120000
index 00000000..2b1f5168
--- /dev/null
+++ b/themes/Mint-Y-Dark-Brown/metacity-1/close-icon.svg
@@ -0,0 +1 @@
+/usr/share/themes/Mint-Y-Dark/metacity-1/close-icon.svg \ No newline at end of file
diff --git a/themes/Mint-Y-Dark-Brown/metacity-1/max-icon.svg b/themes/Mint-Y-Dark-Brown/metacity-1/max-icon.svg
new file mode 120000
index 00000000..6b9fb967
--- /dev/null
+++ b/themes/Mint-Y-Dark-Brown/metacity-1/max-icon.svg
@@ -0,0 +1 @@
+/usr/share/themes/Mint-Y-Dark/metacity-1/max-icon.svg \ No newline at end of file
diff --git a/themes/Mint-Y-Dark-Brown/metacity-1/menu-icon.svg b/themes/Mint-Y-Dark-Brown/metacity-1/menu-icon.svg
new file mode 120000
index 00000000..d1d7ed72
--- /dev/null
+++ b/themes/Mint-Y-Dark-Brown/metacity-1/menu-icon.svg
@@ -0,0 +1 @@
+/usr/share/themes/Mint-Y-Dark/metacity-1/menu-icon.svg \ No newline at end of file
diff --git a/themes/Mint-Y-Dark-Brown/metacity-1/metacity-theme-2.xml b/themes/Mint-Y-Dark-Brown/metacity-1/metacity-theme-2.xml
new file mode 100644
index 00000000..d19ccc94
--- /dev/null
+++ b/themes/Mint-Y-Dark-Brown/metacity-1/metacity-theme-2.xml
@@ -0,0 +1,956 @@
+<?xml version="1.0"?>
+<metacity_theme>
+<info>
+ <name>Arc</name>
+ <author>horst3180</author>
+ <copyright>horst3180</copyright>
+ <date>2015</date>
+ <description>Arc Metacity theme</description>
+</info>
+
+<!-- meaningfull constants -->
+
+<constant name="C_title_focused" value="#dedede" />
+<constant name="C_title_unfocused" value="shade/#d7cfcf/0.6" />
+
+<constant name="C_wm_bg_focused" value="#2f2f2f" />
+<constant name="C_wm_bg_unfocused" value="#2f2f2f" />
+
+<constant name="C_wm_highlight" value="#373737" />
+
+<!-- window button colors -->
+
+<!-- close -->
+<constant name="C_button_close_bg_focused" value="#aa876a" />
+<constant name="C_button_close_bg_hover" value="shade/#aa876a/1.14" />
+<constant name="C_button_close_bg_active" value="shade/#aa876a/0.8" />
+
+<constant name="C_icon_close_bg" value="#2f2f2f" />
+
+<!-- minimize, maximize -->
+<constant name="C_button_bg_hover" value="#4C4C4C" />
+<constant name="C_button_bg_active" value="#949494" />
+
+<constant name="C_button_border_hover" value="#262626" />
+
+<constant name="C_icon_bg_focused" value="#909090" />
+<constant name="C_icon_bg_unfocused" value="#666666" />
+<constant name="C_icon_bg_hover" value="#C4C4C4" />
+<constant name="C_icon_bg_active" value="#ffffff" />
+
+<!-- geometries -->
+
+<frame_geometry name="normal" title_scale="medium" rounded_top_left="1" rounded_top_right="1">
+ <distance name="left_width" value="3" />
+ <distance name="right_width" value="3" />
+ <distance name="bottom_height" value="3" />
+ <distance name="left_titlebar_edge" value="2"/>
+ <distance name="right_titlebar_edge" value="2"/>
+ <distance name="title_vertical_pad" value="3"/>
+ <border name="title_border" left="10" right="10" top="3" bottom="3"/>
+ <border name="button_border" left="0" right="0" top="0" bottom="0"/>
+ <distance name="button_width" value="30"/>
+ <distance name="button_height" value="24"/>
+</frame_geometry>
+
+<frame_geometry name="normal_unfocused" title_scale="medium" rounded_top_left="1" rounded_top_right="1" parent="normal">
+</frame_geometry>
+
+<frame_geometry name="max" title_scale="medium" parent="normal" rounded_top_left="false" rounded_top_right="false">
+ <distance name="left_width" value="0" />
+ <distance name="right_width" value="0" />
+ <distance name="bottom_height" value="0" />
+ <distance name="left_titlebar_edge" value="2"/>
+ <distance name="right_titlebar_edge" value="2"/>
+ <distance name="title_vertical_pad" value="2"/> <!--
+ This needs to be 1 less then the
+ title_vertical_pad on normal state
+ or you'll have bigger buttons -->
+ <distance name="bottom_height" value="0" />
+</frame_geometry>
+
+<frame_geometry name="small" title_scale="small" parent="normal" hide_buttons="true" rounded_top_left="1" rounded_top_right="1">
+ <distance name="title_vertical_pad" value="7"/>
+ <border name="title_border" left="10" right="10" top="0" bottom="1"/>
+</frame_geometry>
+
+<frame_geometry name="small_unfocused" parent="small">
+ <distance name="left_titlebar_edge" value="1"/>
+ <distance name="right_titlebar_edge" value="1"/>
+</frame_geometry>
+
+<frame_geometry name="borderless" has_title="false" rounded_top_left="false" rounded_top_right="false" parent="normal" >
+ <distance name="left_width" value="0" />
+ <distance name="right_width" value="0" />
+ <distance name="bottom_height" value="0" />
+ <distance name="left_titlebar_edge" value="0"/>
+ <distance name="right_titlebar_edge" value="0"/>
+ <distance name="button_width" value="0"/>
+ <distance name="button_height" value="0"/>
+ <distance name="title_vertical_pad" value="0" />
+ <border name="title_border" left="0" right="0" top="0" bottom="0" />
+ <border name="button_border" left="0" right="0" top="0" bottom="0"/>
+</frame_geometry>
+
+<frame_geometry name="modal" title_scale="small" hide_buttons="true" rounded_top_left="1" rounded_top_right="1" parent="small">
+ <distance name="title_vertical_pad" value="5"/>
+</frame_geometry>
+
+<!-- drawing operations -->
+
+ <!-- title -->
+
+<draw_ops name="title_focused">
+ <title x="(0 `max` ((width - title_width) / 2)) + 2"
+ y="(0 `max` ((height - title_height) / 2)) + 1"
+ color="C_title_focused" />
+</draw_ops>
+
+<draw_ops name="title_unfocused">
+ <title x="(0 `max` ((width - title_width) / 2)) + 2"
+ y="(0 `max` ((height - title_height) / 2)) + 1"
+ color="C_title_unfocused"/>
+</draw_ops>
+
+ <!-- window decorations -->
+
+<draw_ops name="entire_background_focused">
+ <rectangle color="C_wm_bg_focused" x="0" y="0" width="width" height="height" filled="true" />
+</draw_ops>
+
+<draw_ops name="entire_background_unfocused">
+ <rectangle color="C_wm_bg_unfocused" x="0" y="0" width="width" height="height" filled="true" />
+</draw_ops>
+
+<draw_ops name="titlebar_focused">
+ <rectangle color="C_wm_bg_focused" x="0" y="0" width="width" height="height" filled="true" />
+ <rectangle color="C_wm_highlight" x="0" y="0" width="width" height="1" filled="true" />
+</draw_ops>
+
+<draw_ops name="titlebar_unfocused">
+ <rectangle color="C_wm_bg_unfocused" x="0" y="0" width="width" height="height" filled="true" />
+ <rectangle color="C_wm_highlight" x="0" y="0" width="width" height="1" filled="true" />
+</draw_ops>
+
+<draw_ops name="titlebar_max">
+
+</draw_ops>
+
+<draw_ops name="titlebar_small_focused">
+
+</draw_ops>
+
+<draw_ops name="titlebar_small_unfocused">
+
+</draw_ops>
+
+<draw_ops name="border_focused">
+ <rectangle color="C_wm_bg_focused" x="0" y="0" width="width" height="height" filled="false" />
+</draw_ops>
+
+<draw_ops name="border_unfocused">
+ <rectangle color="C_wm_bg_unfocused" x="0" y="0" width="width" height="height" filled="false" />
+</draw_ops>
+
+
+<!--close-->
+<draw_ops name="close_focused">
+ <image filename="button-bg.svg" colorize="C_button_close_bg_focused" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
+ <image filename="close-icon.svg" colorize="C_icon_close_bg" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
+</draw_ops>
+
+<draw_ops name="close_focused_pressed">
+ <image filename="button-bg.svg" colorize="C_button_close_bg_active" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
+ <image filename="close-icon.svg" colorize="C_icon_close_bg" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
+</draw_ops>
+
+<draw_ops name="close_focused_prelight">
+ <image filename="button-bg.svg" colorize="C_button_close_bg_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
+ <image filename="close-icon.svg" colorize="C_icon_close_bg" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
+</draw_ops>
+
+<draw_ops name="close_unfocused">
+ <image filename="button-bg.svg" colorize="C_icon_bg_unfocused" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
+ <image filename="close-icon.svg" colorize="C_icon_close_bg" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
+</draw_ops>
+
+<draw_ops name="close_unfocused_prelight">
+ <image filename="button-bg.svg" colorize="C_button_close_bg_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
+ <image filename="close-icon.svg" colorize="C_icon_close_bg" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
+</draw_ops>
+
+<draw_ops name="close_unfocused_pressed">
+ <image filename="button-bg.svg" colorize="C_button_close_bg_active" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
+ <image filename="close-icon.svg" colorize="C_icon_close_bg" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
+</draw_ops>
+
+<!--maximize-->
+<draw_ops name="maximize_focused">
+ <image filename="max-icon.svg" colorize="C_icon_bg_focused" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
+</draw_ops>
+
+<draw_ops name="maximize_focused_pressed">
+ <image filename="button-bg.svg" colorize="C_button_bg_active" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
+ <image filename="max-icon.svg" colorize="C_icon_bg_active" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
+</draw_ops>
+
+<draw_ops name="maximize_focused_prelight">
+ <image filename="button-bg.svg" colorize="C_button_bg_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
+ <image filename="button-border.svg" colorize="C_button_border_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
+ <image filename="max-icon.svg" colorize="C_icon_bg_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
+</draw_ops>
+
+<draw_ops name="maximize_unfocused">
+ <image filename="max-icon.svg" colorize="C_icon_bg_unfocused" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
+</draw_ops>
+
+<draw_ops name="maximize_unfocused_prelight">
+ <image filename="button-bg.svg" colorize="C_button_bg_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
+ <image filename="button-border.svg" colorize="C_button_border_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
+ <image filename="max-icon.svg" colorize="C_icon_bg_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
+</draw_ops>
+
+<draw_ops name="maximize_unfocused_pressed">
+ <image filename="button-bg.svg" colorize="C_button_bg_active" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
+ <image filename="max-icon.svg" colorize="C_icon_bg_active" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
+</draw_ops>
+
+<!--minimize-->
+<draw_ops name="minimize_focused">
+ <image filename="min-icon.svg" colorize="C_icon_bg_focused" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
+</draw_ops>
+
+<draw_ops name="minimize_focused_pressed">
+ <image filename="button-bg.svg" colorize="C_button_bg_active" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
+ <image filename="min-icon.svg" colorize="C_icon_bg_active" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
+</draw_ops>
+
+<draw_ops name="minimize_focused_prelight">
+ <image filename="button-bg.svg" colorize="C_button_bg_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
+ <image filename="button-border.svg" colorize="C_button_border_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
+ <image filename="min-icon.svg" colorize="C_icon_bg_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
+</draw_ops>
+
+<draw_ops name="minimize_unfocused">
+ <image filename="min-icon.svg" colorize="C_icon_bg_unfocused" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
+</draw_ops>
+
+<draw_ops name="minimize_unfocused_prelight">
+ <image filename="button-bg.svg" colorize="C_button_bg_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
+ <image filename="button-border.svg" colorize="C_button_border_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
+ <image filename="min-icon.svg" colorize="C_icon_bg_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
+</draw_ops>
+
+<draw_ops name="minimize_unfocused_pressed">
+ <image filename="button-bg.svg" colorize="C_button_bg_active" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
+ <image filename="min-icon.svg" colorize="C_icon_bg_active" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
+</draw_ops>
+
+<!--stick-->
+<draw_ops name="stick_focused">
+ <image filename="stick-icon.svg" colorize="C_icon_bg_focused" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
+</draw_ops>
+
+<draw_ops name="stick_focused_pressed">
+ <image filename="button-bg.svg" colorize="C_button_bg_active" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
+ <image filename="stick-icon.svg" colorize="C_icon_bg_active" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
+</draw_ops>
+
+<draw_ops name="stick_focused_prelight">
+ <image filename="button-bg.svg" colorize="C_button_bg_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
+ <image filename="button-border.svg" colorize="C_button_border_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
+ <image filename="stick-icon.svg" colorize="C_icon_bg_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
+</draw_ops>
+
+<draw_ops name="stick_unfocused">
+ <image filename="stick-icon.svg" colorize="C_icon_bg_unfocused" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
+</draw_ops>
+
+<draw_ops name="stick_unfocused_prelight">
+ <image filename="button-bg.svg" colorize="C_button_bg_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
+ <image filename="button-border.svg" colorize="C_button_border_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
+ <image filename="stick-icon.svg" colorize="C_icon_bg_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
+</draw_ops>
+
+<draw_ops name="stick_unfocused_pressed">
+ <image filename="button-bg.svg" colorize="C_button_bg_active" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
+ <image filename="stick-icon.svg" colorize="C_icon_bg_active" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
+</draw_ops>
+
+<!--unstick-->
+<draw_ops name="unstick_focused">
+ <image filename="unstick-icon.svg" colorize="C_icon_bg_focused" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
+</draw_ops>
+
+<draw_ops name="unstick_focused_pressed">
+ <image filename="button-bg.svg" colorize="C_button_bg_active" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
+ <image filename="unstick-icon.svg" colorize="C_icon_bg_active" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
+</draw_ops>
+
+<draw_ops name="unstick_focused_prelight">
+ <image filename="button-bg.svg" colorize="C_button_bg_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
+ <image filename="button-border.svg" colorize="C_button_border_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
+ <image filename="unstick-icon.svg" colorize="C_icon_bg_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
+</draw_ops>
+
+<draw_ops name="unstick_unfocused">
+ <image filename="unstick-icon.svg" colorize="C_icon_bg_unfocused" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
+</draw_ops>
+
+<draw_ops name="unstick_unfocused_prelight">
+ <image filename="button-bg.svg" colorize="C_button_bg_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
+ <image filename="button-border.svg" colorize="C_button_border_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
+ <image filename="unstick-icon.svg" colorize="C_icon_bg_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
+</draw_ops>
+
+<draw_ops name="unstick_unfocused_pressed">
+ <image filename="button-bg.svg" colorize="C_button_bg_active" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
+ <image filename="unstick-icon.svg" colorize="C_icon_bg_active" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
+</draw_ops>
+
+<!--shade-->
+<draw_ops name="shade_focused">
+ <image filename="shade-icon.svg" colorize="C_icon_bg_focused" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
+</draw_ops>
+
+<draw_ops name="shade_focused_pressed">
+ <image filename="button-bg.svg" colorize="C_button_bg_active" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
+ <image filename="shade-icon.svg" colorize="C_icon_bg_active" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
+</draw_ops>
+
+<draw_ops name="shade_focused_prelight">
+ <image filename="button-bg.svg" colorize="C_button_bg_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
+ <image filename="button-border.svg" colorize="C_button_border_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
+ <image filename="shade-icon.svg" colorize="C_icon_bg_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
+</draw_ops>
+
+<draw_ops name="shade_unfocused">
+ <image filename="shade-icon.svg" colorize="C_icon_bg_unfocused" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
+</draw_ops>
+
+<draw_ops name="shade_unfocused_prelight">
+ <image filename="button-bg.svg" colorize="C_button_bg_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
+ <image filename="button-border.svg" colorize="C_button_border_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
+ <image filename="shade-icon.svg" colorize="C_icon_bg_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
+</draw_ops>
+
+<draw_ops name="shade_unfocused_pressed">
+ <image filename="button-bg.svg" colorize="C_button_bg_active" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
+ <image filename="shade-icon.svg" colorize="C_icon_bg_active" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
+</draw_ops>
+
+<!--unshade-->
+<draw_ops name="unshade_focused">
+ <image filename="unshade-icon.svg" colorize="C_icon_bg_focused" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
+</draw_ops>
+
+<draw_ops name="unshade_focused_pressed">
+ <image filename="button-bg.svg" colorize="C_button_bg_active" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
+ <image filename="unshade-icon.svg" colorize="C_icon_bg_active" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
+</draw_ops>
+
+<draw_ops name="unshade_focused_prelight">
+ <image filename="button-bg.svg" colorize="C_button_bg_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
+ <image filename="button-border.svg" colorize="C_button_border_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
+ <image filename="unshade-icon.svg" colorize="C_icon_bg_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
+</draw_ops>
+
+<draw_ops name="unshade_unfocused">
+ <image filename="unshade-icon.svg" colorize="C_icon_bg_unfocused" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
+</draw_ops>
+
+<draw_ops name="unshade_unfocused_prelight">
+ <image filename="button-bg.svg" colorize="C_button_bg_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
+ <image filename="button-border.svg" colorize="C_button_border_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
+ <image filename="unshade-icon.svg" colorize="C_icon_bg_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
+</draw_ops>
+
+<draw_ops name="unshade_unfocused_pressed">
+ <image filename="button-bg.svg" colorize="C_button_bg_active" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
+ <image filename="unshade-icon.svg" colorize="C_icon_bg_active" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
+</draw_ops>
+
+<!--menu-->
+<draw_ops name="menu_focused">
+ <image filename="menu-icon.svg" colorize="C_icon_bg_focused" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
+</draw_ops>
+
+<draw_ops name="menu_focused_pressed">
+ <image filename="button-bg.svg" colorize="C_button_bg_active" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
+ <image filename="menu-icon.svg" colorize="C_icon_bg_active" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
+</draw_ops>
+
+<draw_ops name="menu_focused_prelight">
+ <image filename="button-bg.svg" colorize="C_button_bg_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
+ <image filename="button-border.svg" colorize="C_button_border_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
+ <image filename="menu-icon.svg" colorize="C_icon_bg_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
+</draw_ops>
+
+<draw_ops name="menu_unfocused">
+ <image filename="menu-icon.svg" colorize="C_icon_bg_unfocused" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
+</draw_ops>
+
+<draw_ops name="menu_unfocused_prelight">
+ <image filename="button-bg.svg" colorize="C_button_bg_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
+ <image filename="button-border.svg" colorize="C_button_border_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
+ <image filename="menu-icon.svg" colorize="C_icon_bg_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
+</draw_ops>
+
+<draw_ops name="menu_unfocused_pressed">
+ <image filename="button-bg.svg" colorize="C_button_bg_active" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
+ <image filename="menu-icon.svg" colorize="C_icon_bg_active" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
+</draw_ops>
+
+
+<!-- frame styles -->
+
+<frame_style name="normal_focused" geometry="normal">
+ <piece position="entire_background" draw_ops="entire_background_focused" />
+ <piece position="titlebar" draw_ops="titlebar_focused" />
+ <piece position="title" draw_ops="title_focused" />
+ <button function="close" state="normal" draw_ops="close_focused" />
+ <button function="close" state="pressed" draw_ops="close_focused_pressed" />
+ <button function="close" state="prelight" draw_ops="close_focused_prelight" />
+ <button function="maximize" state="normal" draw_ops="maximize_focused" />
+ <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
+ <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" />
+ <button function="minimize" state="normal" draw_ops="minimize_focused" />
+ <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
+ <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
+ <button function="menu" state="normal" draw_ops="menu_focused" />
+ <button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
+ <button function="menu" state="prelight" draw_ops="menu_focused_prelight" />
+ <button function="shade" state="normal" draw_ops="shade_focused" />
+ <button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
+ <button function="shade" state="prelight" draw_ops="shade_focused_prelight" />
+ <button function="unshade" state="normal" draw_ops="unshade_focused" />
+ <button function="unshade" state="pressed" draw_ops="unshade_focused_pressed" />
+ <button function="unshade" state="prelight" draw_ops="unshade_focused_prelight" />
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal" draw_ops="stick_focused" />
+ <button function="stick" state="pressed" draw_ops="stick_focused_pressed" />
+ <button function="stick" state="prelight" draw_ops="stick_focused_prelight" />
+ <button function="unstick" state="normal" draw_ops="unstick_focused" />
+ <button function="unstick" state="pressed" draw_ops="unstick_focused_pressed" />
+ <button function="unstick" state="prelight" draw_ops="unstick_focused_prelight" />
+</frame_style>
+
+<frame_style name="normal_unfocused" geometry="normal_unfocused">
+ <piece position="entire_background" draw_ops="entire_background_unfocused" />
+ <piece position="titlebar" draw_ops="titlebar_unfocused" />
+ <piece position="title" draw_ops="title_unfocused" />
+ <button function="close" state="normal" draw_ops="close_unfocused"/>
+ <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
+ <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
+ <button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
+ <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
+ <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
+ <button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
+ <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
+ <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
+ <button function="menu" state="normal" draw_ops="menu_unfocused" />
+ <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
+ <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
+ <button function="shade" state="normal" draw_ops="shade_unfocused" />
+ <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
+ <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
+ <button function="unshade" state="normal" draw_ops="unshade_unfocused" />
+ <button function="unshade" state="prelight" draw_ops="unshade_unfocused_prelight" />
+ <button function="unshade" state="pressed" draw_ops="unshade_unfocused_pressed" />
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal" draw_ops="stick_unfocused" />
+ <button function="stick" state="prelight" draw_ops="stick_unfocused_prelight" />
+ <button function="stick" state="pressed" draw_ops="stick_unfocused_pressed" />
+ <button function="unstick" state="normal" draw_ops="unstick_unfocused" />
+ <button function="unstick" state="prelight" draw_ops="unstick_unfocused_prelight" />
+ <button function="unstick" state="pressed" draw_ops="unstick_unfocused_pressed" />
+</frame_style>
+
+<frame_style name="normal_max_focused" geometry="max">
+ <piece position="entire_background" draw_ops="entire_background_focused" />
+ <piece position="titlebar" draw_ops="titlebar_max" />
+ <piece position="title" draw_ops="title_focused" />
+ <button function="close" state="normal" draw_ops="close_focused" />
+ <button function="close" state="pressed" draw_ops="close_focused_pressed" />
+ <button function="close" state="prelight" draw_ops="close_focused_prelight" />
+ <button function="maximize" state="normal" draw_ops="maximize_focused" />
+ <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
+ <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" />
+ <button function="minimize" state="normal" draw_ops="minimize_focused" />
+ <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
+ <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
+ <button function="menu" state="normal" draw_ops="menu_focused" />
+ <button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
+ <button function="menu" state="prelight" draw_ops="menu_focused_prelight" />
+ <button function="shade" state="normal" draw_ops="shade_focused" />
+ <button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
+ <button function="shade" state="prelight" draw_ops="shade_focused_prelight" />
+ <button function="unshade" state="normal" draw_ops="unshade_focused" />
+ <button function="unshade" state="pressed" draw_ops="unshade_focused_pressed" />
+ <button function="unshade" state="prelight" draw_ops="unshade_focused_prelight" />
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal" draw_ops="stick_focused" />
+ <button function="stick" state="pressed" draw_ops="stick_focused_pressed" />
+ <button function="stick" state="prelight" draw_ops="stick_focused_prelight" />
+ <button function="unstick" state="normal" draw_ops="unstick_focused" />
+ <button function="unstick" state="pressed" draw_ops="unstick_focused_pressed" />
+ <button function="unstick" state="prelight" draw_ops="unstick_focused_prelight" />
+</frame_style>
+
+<frame_style name="normal_max_unfocused" geometry="max">
+ <piece position="entire_background" draw_ops="entire_background_unfocused" />
+ <piece position="titlebar" draw_ops="titlebar_max" />
+ <piece position="title" draw_ops="title_unfocused" />
+ <button function="close" state="normal" draw_ops="close_unfocused"/>
+ <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
+ <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
+ <button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
+ <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
+ <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
+ <button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
+ <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
+ <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
+ <button function="menu" state="normal" draw_ops="menu_unfocused" />
+ <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
+ <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
+ <button function="shade" state="normal" draw_ops="shade_unfocused" />
+ <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
+ <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
+ <button function="unshade" state="normal" draw_ops="unshade_unfocused" />
+ <button function="unshade" state="prelight" draw_ops="unshade_unfocused_prelight" />
+ <button function="unshade" state="pressed" draw_ops="unshade_unfocused_pressed" />
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal" draw_ops="stick_unfocused" />
+ <button function="stick" state="prelight" draw_ops="stick_unfocused_prelight" />
+ <button function="stick" state="pressed" draw_ops="stick_unfocused_pressed" />
+ <button function="unstick" state="normal" draw_ops="unstick_unfocused" />
+ <button function="unstick" state="prelight" draw_ops="unstick_unfocused_prelight" />
+ <button function="unstick" state="pressed" draw_ops="unstick_unfocused_pressed" />
+</frame_style>
+
+<frame_style name="normal_max_shaded_focused" geometry="max">
+ <piece position="entire_background" draw_ops="entire_background_focused" />
+ <piece position="titlebar" draw_ops="titlebar_max" />
+ <piece position="title" draw_ops="title_focused" />
+ <button function="close" state="normal" draw_ops="close_focused" />
+ <button function="close" state="pressed" draw_ops="close_focused_pressed" />
+ <button function="close" state="prelight" draw_ops="close_focused_prelight" />
+ <button function="maximize" state="normal" draw_ops="maximize_focused" />
+ <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
+ <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" />
+ <button function="minimize" state="normal" draw_ops="minimize_focused" />
+ <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
+ <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
+ <button function="menu" state="normal" draw_ops="menu_focused" />
+ <button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
+ <button function="menu" state="prelight" draw_ops="menu_focused_prelight" />
+ <button function="shade" state="normal" draw_ops="shade_focused" />
+ <button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
+ <button function="shade" state="prelight" draw_ops="shade_focused_prelight" />
+ <button function="unshade" state="normal" draw_ops="unshade_focused" />
+ <button function="unshade" state="pressed" draw_ops="unshade_focused_pressed" />
+ <button function="unshade" state="prelight" draw_ops="unshade_focused_prelight" />
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal" draw_ops="stick_focused" />
+ <button function="stick" state="pressed" draw_ops="stick_focused_pressed" />
+ <button function="stick" state="prelight" draw_ops="stick_focused_prelight" />
+ <button function="unstick" state="normal" draw_ops="unstick_focused" />
+ <button function="unstick" state="pressed" draw_ops="unstick_focused_pressed" />
+ <button function="unstick" state="prelight" draw_ops="unstick_focused_prelight" />
+</frame_style>
+
+<frame_style name="normal_max_shaded_unfocused" geometry="max">
+ <piece position="entire_background" draw_ops="entire_background_unfocused" />
+ <piece position="titlebar" draw_ops="titlebar_max" />
+ <piece position="title" draw_ops="title_unfocused" />
+ <button function="close" state="normal" draw_ops="close_unfocused"/>
+ <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
+ <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
+ <button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
+ <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
+ <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
+ <button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
+ <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
+ <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
+ <button function="menu" state="normal" draw_ops="menu_unfocused" />
+ <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
+ <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
+ <button function="shade" state="normal" draw_ops="shade_unfocused" />
+ <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
+ <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
+ <button function="unshade" state="normal" draw_ops="unshade_unfocused" />
+ <button function="unshade" state="prelight" draw_ops="unshade_unfocused_prelight" />
+ <button function="unshade" state="pressed" draw_ops="unshade_unfocused_pressed" />
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal" draw_ops="stick_unfocused" />
+ <button function="stick" state="prelight" draw_ops="stick_unfocused_prelight" />
+ <button function="stick" state="pressed" draw_ops="stick_unfocused_pressed" />
+ <button function="unstick" state="normal" draw_ops="unstick_unfocused" />
+ <button function="unstick" state="prelight" draw_ops="unstick_unfocused_prelight" />
+ <button function="unstick" state="pressed" draw_ops="unstick_unfocused_pressed" />
+</frame_style>
+
+<frame_style name="dialog_focused" geometry="normal">
+ <piece position="entire_background" draw_ops="entire_background_focused" />
+ <piece position="titlebar" draw_ops="titlebar_focused" />
+ <piece position="title" draw_ops="title_focused" />
+ <button function="close" state="normal" draw_ops="close_focused" />
+ <button function="close" state="pressed" draw_ops="close_focused_pressed" />
+ <button function="close" state="prelight" draw_ops="close_focused_prelight" />
+ <button function="maximize" state="normal" draw_ops="maximize_focused" />
+ <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
+ <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" />
+ <button function="minimize" state="normal" draw_ops="minimize_focused" />
+ <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
+ <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
+ <button function="menu" state="normal" draw_ops="menu_focused" />
+ <button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
+ <button function="menu" state="prelight" draw_ops="menu_focused_prelight" />
+ <button function="shade" state="normal" draw_ops="shade_focused" />
+ <button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
+ <button function="shade" state="prelight" draw_ops="shade_focused_prelight" />
+ <button function="unshade" state="normal" draw_ops="unshade_focused" />
+ <button function="unshade" state="pressed" draw_ops="unshade_focused_pressed" />
+ <button function="unshade" state="prelight" draw_ops="unshade_focused_prelight" />
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal" draw_ops="stick_focused" />
+ <button function="stick" state="pressed" draw_ops="stick_focused_pressed" />
+ <button function="stick" state="prelight" draw_ops="stick_focused_prelight" />
+ <button function="unstick" state="normal" draw_ops="unstick_focused" />
+ <button function="unstick" state="pressed" draw_ops="unstick_focused_pressed" />
+ <button function="unstick" state="prelight" draw_ops="unstick_focused_prelight" />
+</frame_style>
+
+<frame_style name="dialog_unfocused" geometry="normal">
+ <piece position="entire_background" draw_ops="entire_background_unfocused" />
+ <piece position="titlebar" draw_ops="titlebar_unfocused" />
+ <piece position="title" draw_ops="title_unfocused" />
+ <button function="close" state="normal" draw_ops="close_unfocused"/>
+ <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
+ <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
+ <button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
+ <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
+ <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
+ <button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
+ <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
+ <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
+ <button function="menu" state="normal" draw_ops="menu_unfocused" />
+ <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
+ <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
+ <button function="shade" state="normal" draw_ops="shade_unfocused" />
+ <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
+ <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
+ <button function="unshade" state="normal" draw_ops="unshade_unfocused" />
+ <button function="unshade" state="prelight" draw_ops="unshade_unfocused_prelight" />
+ <button function="unshade" state="pressed" draw_ops="unshade_unfocused_pressed" />
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal" draw_ops="stick_unfocused" />
+ <button function="stick" state="prelight" draw_ops="stick_unfocused_prelight" />
+ <button function="stick" state="pressed" draw_ops="stick_unfocused_pressed" />
+ <button function="unstick" state="normal" draw_ops="unstick_unfocused" />
+ <button function="unstick" state="prelight" draw_ops="unstick_unfocused_prelight" />
+ <button function="unstick" state="pressed" draw_ops="unstick_unfocused_pressed" />
+</frame_style>
+
+<frame_style name="modal_dialog_focused" geometry="modal">
+ <piece position="entire_background" draw_ops="entire_background_focused" />
+ <piece position="titlebar" draw_ops="titlebar_focused" />
+ <piece position="title" draw_ops="title_focused" />
+ <button function="close" state="normal" draw_ops="close_focused" />
+ <button function="close" state="pressed" draw_ops="close_focused_pressed" />
+ <button function="close" state="prelight" draw_ops="close_focused_prelight" />
+ <button function="maximize" state="normal" draw_ops="maximize_focused" />
+ <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
+ <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" />
+ <button function="minimize" state="normal" draw_ops="minimize_focused" />
+ <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
+ <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
+ <button function="menu" state="normal" draw_ops="menu_focused" />
+ <button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
+ <button function="menu" state="prelight" draw_ops="menu_focused_prelight" />
+ <button function="shade" state="normal" draw_ops="shade_focused" />
+ <button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
+ <button function="shade" state="prelight" draw_ops="shade_focused_prelight" />
+ <button function="unshade" state="normal" draw_ops="unshade_focused" />
+ <button function="unshade" state="pressed" draw_ops="unshade_focused_pressed" />
+ <button function="unshade" state="prelight" draw_ops="unshade_focused_prelight" />
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal" draw_ops="stick_focused" />
+ <button function="stick" state="pressed" draw_ops="stick_focused_pressed" />
+ <button function="stick" state="prelight" draw_ops="stick_focused_prelight" />
+ <button function="unstick" state="normal" draw_ops="unstick_focused" />
+ <button function="unstick" state="pressed" draw_ops="unstick_focused_pressed" />
+ <button function="unstick" state="prelight" draw_ops="unstick_focused_prelight" />
+</frame_style>
+
+<frame_style name="modal_dialog_unfocused" geometry="modal">
+ <piece position="entire_background" draw_ops="entire_background_unfocused" />
+ <piece position="titlebar" draw_ops="titlebar_focused" />
+ <piece position="title" draw_ops="title_unfocused" />
+ <button function="close" state="normal" draw_ops="close_unfocused"/>
+ <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
+ <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
+ <button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
+ <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
+ <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
+ <button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
+ <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
+ <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
+ <button function="menu" state="normal" draw_ops="menu_unfocused" />
+ <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
+ <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
+ <button function="shade" state="normal" draw_ops="shade_unfocused" />
+ <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
+ <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
+ <button function="unshade" state="normal" draw_ops="unshade_unfocused" />
+ <button function="unshade" state="prelight" draw_ops="unshade_unfocused_prelight" />
+ <button function="unshade" state="pressed" draw_ops="unshade_unfocused_pressed" />
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal" draw_ops="stick_unfocused" />
+ <button function="stick" state="prelight" draw_ops="stick_unfocused_prelight" />
+ <button function="stick" state="pressed" draw_ops="stick_unfocused_pressed" />
+ <button function="unstick" state="normal" draw_ops="unstick_unfocused" />
+ <button function="unstick" state="prelight" draw_ops="unstick_unfocused_prelight" />
+ <button function="unstick" state="pressed" draw_ops="unstick_unfocused_pressed" />
+</frame_style>
+
+<frame_style name="utility_focused" geometry="small">
+ <piece position="entire_background" draw_ops="entire_background_focused" />
+ <piece position="titlebar" draw_ops="titlebar_small_focused" />
+ <piece position="title" draw_ops="title_focused" />
+ <button function="close" state="normal" draw_ops="close_focused" />
+ <button function="close" state="pressed" draw_ops="close_focused_pressed" />
+ <button function="close" state="prelight" draw_ops="close_focused_prelight" />
+ <button function="maximize" state="normal" draw_ops="maximize_focused" />
+ <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
+ <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" />
+ <button function="minimize" state="normal" draw_ops="minimize_focused" />
+ <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
+ <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
+ <button function="menu" state="normal" draw_ops="menu_focused" />
+ <button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
+ <button function="menu" state="prelight" draw_ops="menu_focused_prelight" />
+ <button function="shade" state="normal" draw_ops="shade_focused" />
+ <button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
+ <button function="shade" state="prelight" draw_ops="shade_focused_prelight" />
+ <button function="unshade" state="normal" draw_ops="unshade_focused" />
+ <button function="unshade" state="pressed" draw_ops="unshade_focused_pressed" />
+ <button function="unshade" state="prelight" draw_ops="unshade_focused_prelight" />
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal" draw_ops="stick_focused" />
+ <button function="stick" state="pressed" draw_ops="stick_focused_pressed" />
+ <button function="stick" state="prelight" draw_ops="stick_focused_prelight" />
+ <button function="unstick" state="normal" draw_ops="unstick_focused" />
+ <button function="unstick" state="pressed" draw_ops="unstick_focused_pressed" />
+ <button function="unstick" state="prelight" draw_ops="unstick_focused_prelight" />
+</frame_style>
+
+<frame_style name="utility_unfocused" geometry="small_unfocused">
+ <piece position="entire_background" draw_ops="entire_background_unfocused" />
+ <piece position="titlebar" draw_ops="titlebar_small_unfocused" />
+ <piece position="title" draw_ops="title_unfocused" />
+ <button function="close" state="normal" draw_ops="close_unfocused"/>
+ <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
+ <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
+ <button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
+ <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
+ <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
+ <button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
+ <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
+ <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
+ <button function="menu" state="normal" draw_ops="menu_unfocused" />
+ <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
+ <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
+ <button function="shade" state="normal" draw_ops="shade_unfocused" />
+ <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
+ <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
+ <button function="unshade" state="normal" draw_ops="unshade_unfocused" />
+ <button function="unshade" state="prelight" draw_ops="unshade_unfocused_prelight" />
+ <button function="unshade" state="pressed" draw_ops="unshade_unfocused_pressed" />
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal" draw_ops="stick_unfocused" />
+ <button function="stick" state="prelight" draw_ops="stick_unfocused_prelight" />
+ <button function="stick" state="pressed" draw_ops="stick_unfocused_pressed" />
+ <button function="unstick" state="normal" draw_ops="unstick_unfocused" />
+ <button function="unstick" state="prelight" draw_ops="unstick_unfocused_prelight" />
+ <button function="unstick" state="pressed" draw_ops="unstick_unfocused_pressed" />
+</frame_style>
+
+<frame_style name="border_focused" geometry="borderless">
+ <piece position="entire_background" draw_ops="entire_background_focused" />
+ <piece position="overlay" draw_ops="border_focused" />
+ <button function="close" state="normal"><draw_ops></draw_ops></button>
+ <button function="close" state="pressed"><draw_ops></draw_ops></button>
+ <button function="maximize" state="normal"><draw_ops></draw_ops></button>
+ <button function="maximize" state="pressed"><draw_ops></draw_ops></button>
+ <button function="minimize" state="normal"><draw_ops></draw_ops></button>
+ <button function="minimize" state="pressed"><draw_ops></draw_ops></button>
+ <button function="menu" state="normal"><draw_ops></draw_ops></button>
+ <button function="menu" state="pressed"><draw_ops></draw_ops></button>
+ <button function="shade" state="normal"><draw_ops></draw_ops></button>
+ <button function="shade" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unshade" state="normal"><draw_ops></draw_ops></button>
+ <button function="unshade" state="pressed"><draw_ops></draw_ops></button>
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="border_unfocused" geometry="borderless">
+ <piece position="entire_background" draw_ops="entire_background_unfocused" />
+ <piece position="overlay" draw_ops="border_unfocused" />
+ <button function="close" state="normal"><draw_ops></draw_ops></button>
+ <button function="close" state="pressed"><draw_ops></draw_ops></button>
+ <button function="maximize" state="normal"><draw_ops></draw_ops></button>
+ <button function="maximize" state="pressed"><draw_ops></draw_ops></button>
+ <button function="minimize" state="normal"><draw_ops></draw_ops></button>
+ <button function="minimize" state="pressed"><draw_ops></draw_ops></button>
+ <button function="menu" state="normal"><draw_ops></draw_ops></button>
+ <button function="menu" state="pressed"><draw_ops></draw_ops></button>
+ <button function="shade" state="normal"><draw_ops></draw_ops></button>
+ <button function="shade" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unshade" state="normal"><draw_ops></draw_ops></button>
+ <button function="unshade" state="pressed"><draw_ops></draw_ops></button>
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<!-- placeholder for unimplementated styles-->
+<frame_style name="blank" geometry="normal">
+ <button function="close" state="normal"><draw_ops></draw_ops></button>
+ <button function="close" state="pressed"><draw_ops></draw_ops></button>
+ <button function="maximize" state="normal"><draw_ops></draw_ops></button>
+ <button function="maximize" state="pressed"><draw_ops></draw_ops></button>
+ <button function="minimize" state="normal"><draw_ops></draw_ops></button>
+ <button function="minimize" state="pressed"><draw_ops></draw_ops></button>
+ <button function="menu" state="normal"><draw_ops></draw_ops></button>
+ <button function="menu" state="pressed"><draw_ops></draw_ops></button>
+ <button function="shade" state="normal"><draw_ops></draw_ops></button>
+ <button function="shade" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unshade" state="normal"><draw_ops></draw_ops></button>
+ <button function="unshade" state="pressed"><draw_ops></draw_ops></button>
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<!-- frame style sets -->
+
+<frame_style_set name="normal_style_set">
+ <frame focus="yes" state="normal" resize="both" style="normal_focused"/>
+ <frame focus="no" state="normal" resize="both" style="normal_unfocused"/>
+ <frame focus="yes" state="maximized" style="normal_max_focused"/>
+ <frame focus="no" state="maximized" style="normal_max_unfocused"/>
+ <frame focus="yes" state="shaded" style="normal_focused"/>
+ <frame focus="no" state="shaded" style="normal_unfocused"/>
+ <frame focus="yes" state="maximized_and_shaded" style="normal_max_shaded_focused"/>
+ <frame focus="no" state="maximized_and_shaded" style="normal_max_shaded_unfocused"/>
+</frame_style_set>
+
+<frame_style_set name="dialog_style_set">
+ <frame focus="yes" state="normal" resize="both" style="dialog_focused"/>
+ <frame focus="no" state="normal" resize="both" style="dialog_unfocused"/>
+ <frame focus="yes" state="maximized" style="blank"/>
+ <frame focus="no" state="maximized" style="blank"/>
+ <frame focus="yes" state="shaded" style="dialog_focused"/>
+ <frame focus="no" state="shaded" style="dialog_unfocused"/>
+ <frame focus="yes" state="maximized_and_shaded" style="blank"/>
+ <frame focus="no" state="maximized_and_shaded" style="blank"/>
+</frame_style_set>
+
+<frame_style_set name="modal_dialog_style_set">
+ <frame focus="yes" state="normal" resize="both" style="modal_dialog_focused"/>
+ <frame focus="no" state="normal" resize="both" style="modal_dialog_unfocused"/>
+ <frame focus="yes" state="maximized" style="blank"/>
+ <frame focus="no" state="maximized" style="blank"/>
+ <frame focus="yes" state="shaded" style="modal_dialog_focused"/>
+ <frame focus="no" state="shaded" style="modal_dialog_unfocused"/>
+ <frame focus="yes" state="maximized_and_shaded" style="blank"/>
+ <frame focus="no" state="maximized_and_shaded" style="blank"/>
+</frame_style_set>
+
+<frame_style_set name="utility_style_set">
+ <frame focus="yes" state="normal" resize="both" style="utility_focused"/>
+ <frame focus="no" state="normal" resize="both" style="utility_unfocused"/>
+ <frame focus="yes" state="maximized" style="blank"/>
+ <frame focus="no" state="maximized" style="blank"/>
+ <frame focus="yes" state="shaded" style="utility_focused"/>
+ <frame focus="no" state="shaded" style="utility_unfocused"/>
+ <frame focus="yes" state="maximized_and_shaded" style="blank"/>
+ <frame focus="no" state="maximized_and_shaded" style="blank"/>
+</frame_style_set>
+
+<frame_style_set name="border_style_set">
+ <frame focus="yes" state="normal" resize="both" style="border_focused"/>
+ <frame focus="no" state="normal" resize="both" style="border_unfocused"/>
+ <frame focus="yes" state="maximized" style="blank"/>
+ <frame focus="no" state="maximized" style="blank"/>
+ <frame focus="yes" state="shaded" style="blank"/>
+ <frame focus="no" state="shaded" style="blank"/>
+ <frame focus="yes" state="maximized_and_shaded" style="blank"/>
+ <frame focus="no" state="maximized_and_shaded" style="blank"/>
+</frame_style_set>
+
+
+<!-- windows -->
+
+<window type="normal" style_set="normal_style_set"/>
+<window type="dialog" style_set="normal_style_set"/>
+<window type="modal_dialog" style_set="normal_style_set"/>
+<window type="menu" style_set="utility_style_set"/>
+<window type="utility" style_set="utility_style_set"/>
+<window type="border" style_set="border_style_set"/>
+
+</metacity_theme>
diff --git a/themes/Mint-Y-Dark-Brown/metacity-1/min-icon.svg b/themes/Mint-Y-Dark-Brown/metacity-1/min-icon.svg
new file mode 120000
index 00000000..dd10cf9b
--- /dev/null
+++ b/themes/Mint-Y-Dark-Brown/metacity-1/min-icon.svg
@@ -0,0 +1 @@
+/usr/share/themes/Mint-Y-Dark/metacity-1/min-icon.svg \ No newline at end of file
diff --git a/themes/Mint-Y-Dark-Brown/metacity-1/shade-icon.svg b/themes/Mint-Y-Dark-Brown/metacity-1/shade-icon.svg
new file mode 120000
index 00000000..3bcbbdc5
--- /dev/null
+++ b/themes/Mint-Y-Dark-Brown/metacity-1/shade-icon.svg
@@ -0,0 +1 @@
+/usr/share/themes/Mint-Y-Dark/metacity-1/shade-icon.svg \ No newline at end of file
diff --git a/themes/Mint-Y-Dark-Brown/metacity-1/stick-icon.svg b/themes/Mint-Y-Dark-Brown/metacity-1/stick-icon.svg
new file mode 120000
index 00000000..e0da1644
--- /dev/null
+++ b/themes/Mint-Y-Dark-Brown/metacity-1/stick-icon.svg
@@ -0,0 +1 @@
+/usr/share/themes/Mint-Y-Dark/metacity-1/stick-icon.svg \ No newline at end of file
diff --git a/themes/Mint-Y-Dark-Brown/metacity-1/thumbnail.png b/themes/Mint-Y-Dark-Brown/metacity-1/thumbnail.png
new file mode 120000
index 00000000..3d6c4b87
--- /dev/null
+++ b/themes/Mint-Y-Dark-Brown/metacity-1/thumbnail.png
@@ -0,0 +1 @@
+/usr/share/themes/Mint-Y-Dark/metacity-1/thumbnail.png \ No newline at end of file
diff --git a/themes/Mint-Y-Dark-Brown/metacity-1/unshade-icon.svg b/themes/Mint-Y-Dark-Brown/metacity-1/unshade-icon.svg
new file mode 120000
index 00000000..d132c425
--- /dev/null
+++ b/themes/Mint-Y-Dark-Brown/metacity-1/unshade-icon.svg
@@ -0,0 +1 @@
+/usr/share/themes/Mint-Y-Dark/metacity-1/unshade-icon.svg \ No newline at end of file
diff --git a/themes/Mint-Y-Dark-Brown/metacity-1/unstick-icon.svg b/themes/Mint-Y-Dark-Brown/metacity-1/unstick-icon.svg
new file mode 120000
index 00000000..df09750b
--- /dev/null
+++ b/themes/Mint-Y-Dark-Brown/metacity-1/unstick-icon.svg
@@ -0,0 +1 @@
+/usr/share/themes/Mint-Y-Dark/metacity-1/unstick-icon.svg \ No newline at end of file