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namespace MundusTests.DataTests.GameEventLogs
{
using System.Linq;
using Mundus.Data.GameEventLogs;
using NUnit.Framework;
[TestFixture]
public static class GameEventLogContextTests
{
[Test]
public static void TableGetsResetOnInitialization()
{
GameEventLogContext gelc = new GameEventLogContext();
Assert.AreEqual(0, gelc.GameEventLogs.Count(), "GameEventLogContext doesn't remove all values from table after being initialized.");
}
[Test]
[TestCase("Test message one.", "Test message two.")]
public static void AddsMessageToTable(string message1, string message2)
{
GameEventLogContext gelc = new GameEventLogContext();
gelc.AddMessage(message1);
gelc.AddMessage(message2);
Assert.AreEqual(message1, gelc.GetMessage(1), "First message isn't properly added or can't get it from table.");
Assert.AreEqual(message2, gelc.GetMessage(2), "Second message isn't properly added or can't get it from table.");
}
[Test]
[TestCase("Test message 1.", "Test message 2.")]
public static void AddsMessagesToTable(string message1, string message2)
{
GameEventLogContext gelc = new GameEventLogContext();
gelc.AddMessage(message1);
gelc.AddMessage(message2);
Assert.AreEqual(message1, gelc.GameEventLogs.Find(1).Message, "Didn't get the first message");
Assert.AreEqual(message2, gelc.GameEventLogs.Find(2).Message, "Didn't get the second message");
}
[Test]
[TestCase("Test message 1.", "Test message 2.")]
public static void CountsProperAmmountOfMessages(string message1, string message2)
{
GameEventLogContext gelc = new GameEventLogContext();
gelc.AddMessage(message1);
gelc.AddMessage(message2);
Assert.AreEqual(2, gelc.GetCount(), "Count of messages is wrong");
}
}
}
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