diff options
| author | Syndamia <kamen.d.mladenov@protonmail.com> | 2020-04-08 12:26:30 +0300 |
|---|---|---|
| committer | Syndamia <kamen.d.mladenov@protonmail.com> | 2020-04-08 12:26:30 +0300 |
| commit | 750e105ce65682fad95c0b2dc6d3317f6552bcf9 (patch) | |
| tree | 6b8f8fb4f4e12560b594c6deb734e0d9a567c078 /README.md | |
| parent | 43149c718a86304ab636604eae3c9c1f58244140 (diff) | |
| download | Mundus-750e105ce65682fad95c0b2dc6d3317f6552bcf9.tar Mundus-750e105ce65682fad95c0b2dc6d3317f6552bcf9.tar.gz Mundus-750e105ce65682fad95c0b2dc6d3317f6552bcf9.zip | |
You can now move up a superlayer using climable structures (for now only with L_wooden_ladder). Placing one on a hole in the ground will place it underneath the hole (if it can). Added info for player in map menu. Permanantly fixed issue where code builds wouldn't work on Windows. Structure also need an inventory icon (added for L_tree and L_boulder). Fixed bug where you could place structures on top of holes in the ground and on top of (replaces) other structures. Holes can be generated in land (the structure below gets deleted) and structures will no longer be able to be generated on top of holes.
Diffstat (limited to 'README.md')
0 files changed, 0 insertions, 0 deletions
