#include int main() { float alpha, beta, gamma; std::cin >> alpha >> beta >> gamma; if (alpha > 0.0 && beta > 0.0 && gamma > 0.0 && (alpha + beta + gamma) == 180.0) { if (alpha == beta && beta == gamma) { std::cout << "Equilateral"; } else if ((alpha == beta && beta != gamma) || (alpha == gamma && gamma != beta) || (beta == gamma && gamma != alpha)) { std::cout << "Isosceles"; } else if (alpha < 90.0 && beta < 90.0 && gamma < 90.0) { std::cout << "Acute"; } else if (alpha > 90.0 || beta > 90.0 || gamma > 90.0) { std::cout << "Obtuse"; } else { std::cout << "Right"; } std::cout << " triangle"; } return 0; }