#include int main() { const float PI = 3.14159; unsigned short shape; std::cin >> shape; if (shape == 1) { float r; std::cin >> r; std::cout << (2.0 * PI * r); } else if (shape == 2) { float a, b; std::cin >> a >> b; std::cout << (2.0 * a + 2.0 * b); } else if (shape == 3) { float a, b, c; std::cin >> a >> b >> c; std::cout << (a + b + c); } return 0; }