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Reworked history of Mundus project.
2 files changed, 17 insertions, 7 deletions
| -rw-r--r-- | TODO.md | 2 | ||||
| -rw-r--r-- | website/projects/mundus/history.html | 22 |
@@ -8,7 +8,7 @@ ~~Links of project in projects folder~~ -Fix history of Mundus project +~~Fix history of Mundus project~~ Back to top? diff --git a/website/projects/mundus/history.html b/website/projects/mundus/history.html index f8b015d..9ff139a 100644 --- a/website/projects/mundus/history.html +++ b/website/projects/mundus/history.html @@ -29,19 +29,29 @@ <div class="page"> <p> - It all started on the 8th of march 2020. This was our first lecture in module 7 of the IT-kariera course and it was announced that for this exam we will be doing a prokect. From that point on, for the next two-three days I brainstormed different ideas and remembered my idea from the beginning of the course - a sandbox game, compromised of squares (nothing revolutionnary, but still, I liked it). + 08.02.2020 - This was our first lecture in module 7 of the IT-kariera course and it was announced that for this exam we will be doing a project. We had almost complete freedom. From that point on, for the next couple of days I brainstormed different ideas. </p> <p> - For the next one-two weeks I explored different game engines / user interfaces. I started with Unity, but orginally I had about 2 months to complete it, and after a couple of days, I gave up. After that I looked into Gtk, and more precisely it's C# implementation GtkSharp 2.0. I decided that it was good enough and I got the hang of it in a couple of days. - <br>After that I started planning. For the next week and a half I got a notebook and started taking notes on ideas all day long. + 12.02.2020 - For the next two and a half weeks I explored different game engines / user interfaces. I started with Unity, but I dropped it because of time constraints. After that I looked into Gtk, and more precisely it's C# implementation: GtkSharp 2.0. I settled up on it and started learning it. <br> + After that I started planning. </p> <p> - Then started the spring school break. That was a good time to start coding the program. I worked really really hard, some days I worked for 8 hours without stop. It was almost the end of the break, but it got extended by a week. I continued working. - <br>But then, the COVID-19 situation happened. I wasn't able to continue working on it for a while, because I was burned out from the spring break and, in the beginning, there was an incredible amount of chaos with online education that I took upon myself to organize as much as I can. Because of that I didn't do any serious work for about 3 weeks. + 27.02.2020 - I started slowly to work on the project itself. + </p> + <p> + 28.03.2020 - For the next week and a half I got a notebook and started taking notes and ideas all day long. + </p> + <p> + 06.04.2020 - Then started the spring school break. That was a good time to start coding the program. I worked really really hard, some days I worked for 8 hours without stop. It was almost the end of the break, but it got extended by a week. I continued working. <br> + </p> + <p> + But then, the COVID-19 situation happened. I wasn't able to continue working on it for a while, because I was burned out from the spring break and, in the beginning, there was an incredible amount of chaos with online education that I took upon myself to organize as much as I can. </p> <p> Until I finished the exam version, this pattern continued. I kept having a week or two where I worked really hard and another week or two where I rested. - <br>In the end, I had a finished product. It was more of a tech demo than a finished programme, but that was fine. (Note: as of 20.05.2020 i still haven't technically finished it, there are still a few things I need to do) + </p> + <p> + 23.05.2020 - Finally, after many weeks of working on it, I had finished the exam version. I am saying "exam version" and not "the program" or "the project", becasue in the end it was more of a tech/code demo, than a finished product. More serious development will continue soon. </p> </div> |