#include "../AnimationRender/AnimationRender.h" #include "../AnimationRender/F_Draw.h" #include "../AnimationRender/F_FrameRange.h" #include "../AnimationRender/F_Interpolate.h" #include "../AnimationRender/FrameCallback.h" #include "../FrameRender/P_Checker.h" #include "../FrameRender/P_Circle.h" #include "../FrameRender/P_Image.h" #include "../FrameRender/P_Square.h" #include "../FrameRender/P_TransformCenter.h" #include "../FrameRender/P_TransformRotate.h" #include "../FrameRender/PixelCallback.h" #include "../RGBImage/RGBImage.h" #include # define M_PI 3.14159265358979323846 /* pi */ int main() { u32 width = 512; u32 height = 512; const u32 FPS = 30; u32 frames = FPS * 4; FILE* fbclc = fopen("renders/bclc.ppm", "rb"); if (fbclc == NULL) { fprintf(stderr, "Couldn't open image file!\n"); return 1; } RGBImage bclc = ppm_read(fbclc); fclose(fbclc); /* Background */ TransformCenter tc_checker1 = { .centerX = 0, .centerY = 0, }; TransformCenter tc_checker2 = { .centerX = tc_checker1.centerX + -1 * frames, .centerY = tc_checker1.centerY + -1 * frames, }; PixelCallback* tc_checker = TransformCenter_setup(tc_checker1); /* Image */ TransformCenter tc_img1 = { .centerX = 0, .centerY = 0, }; TransformCenter tc_img2 = { .centerX = tc_img1.centerX + 0.5 * 100, .centerY = tc_img1.centerY + 0.5 * 100, }; PixelCallback* tc_img = TransformCenter_setup(tc_img1); /* Line */ LineSegment line1 = { .aX = 0, .aY = 21, .bX = 368, .bY = 512, .width = 1, .color = 0xFFF550F0, }; LineSegment line2 = { .aX = 256, .aY = 512, .bX = 0, .bY = 0, .width = 10, .color = 0xFF50F0F5, }; PixelCallback* line = LineSegment_setup(line1); /* Yellow square */ TransformCenter tc_ysquare1 = { .centerX = 100, .centerY = 100, }; TransformCenter tc_ysquare2 = { .centerX = tc_ysquare1.centerX + 80 * 1, .centerY = tc_ysquare1.centerY + 80 * 3, }; PixelCallback* tc_ysquare = TransformCenter_setup(tc_ysquare1); TransformRotate tr_ysquare1 = { .angle = 0 }, tr_ysquare2 = { .angle = M_PI / 15 * 80 }; PixelCallback* tr_ysquare = TransformRotate_setup(tr_ysquare1); /* White circle */ TransformCenter tc_circle1 = { .centerX = 40, .centerY = 40, }; TransformCenter tc_circle2 = { .centerX = tc_circle1.centerX + 80 * 2, .centerY = tc_circle1.centerY + 80 * 2, }; PixelCallback* tc_circle = TransformCenter_setup(tc_circle1); /* Green square */ TransformCenter tc_gsquare1 = { .centerX = width - 25, .centerY = 20, }; TransformCenter tc_gsquare2 = { .centerX = tc_gsquare1.centerX + 80 * -2, .centerY = tc_gsquare1.centerY + 80 * 4, }; PixelCallback* tc_gsquare = TransformCenter_setup(tc_gsquare1); /* Segment */ TransformCenter tc_segment1 = { .centerX = 0, .centerY = 0, }; TransformCenter tc_segment2 = { .centerX = tc_segment1.centerX + frames * 4, .centerY = tc_segment1.centerY + frames * 4, }; PixelCallback* tc_segment = TransformCenter_setup(tc_segment1); TransformRotate tr_segment1 = { .angle = 0 }, tr_segment2 = { .angle = M_PI / 10 * frames }; PixelCallback* tr_segment = TransformRotate_setup(tr_segment1); PixelCallback* callbacks[] = { tc_checker, Checker_setup((Checker){ .squareSize = 32, .colorA = 0xFF000000, .colorB = 0xFFFF00FF, }), NULL, tc_img, Image_setup((Image){ .img = bclc, .scale = 0.4, }), NULL, line, tc_circle, Circle_setup((Circle){ .radius = 20, .color = 0xFFFFFFFF, }), NULL, tc_ysquare, tr_ysquare, Square_setup((Square){ .size = 20, .color = 0xFFFFFF00, }), NULL, tc_gsquare, Square_setup((Square){ .size = 50, .color = 0xA009FAA5, }), NULL, tc_segment, tr_segment, LineSegment_setup((LineSegment){ .aX = -60, .aY = 0, .bX = 60, .bY = 0, .width = 5, .color = 0x600000FF, }), }; u32 sizeCallbacks = sizeof(callbacks) / sizeof(*callbacks); FrameCallback* frameCallbacks[] = { Interpolate_setup((Interpolate){ .startValue = &tc_checker1, .endValue = &tc_checker2, .value = tc_checker->callback_self, .interpolate = (f_interpolate)Interpolate_TransformCenter, }), Interpolate_setup((Interpolate){ .startValue = &tc_segment1, .endValue = &tc_segment2, .value = tc_segment->callback_self, .interpolate = (f_interpolate)Interpolate_TransformCenter, }), Interpolate_setup((Interpolate){ .startValue = &tr_segment1, .endValue = &tr_segment2, .value = tr_segment->callback_self, .interpolate = (f_interpolate)Interpolate_TransformRotate, }), Interpolate_setup((Interpolate){ .startValue = &line1, .endValue = &line2, .value = line->callback_self, .interpolate = (f_interpolate)Interpolate_LineSegment, }), NULL, FrameRange_setup((FrameRange){ .startFrame = 0, .endFrame = 100, }), Interpolate_setup((Interpolate){ .startValue = &tc_img1, .endValue = &tc_img2, .value = tc_img->callback_self, .interpolate = (f_interpolate)Interpolate_TransformCenter, }), NULL, FrameRange_setup((FrameRange){ .startFrame = 0, .endFrame = 80, }), Interpolate_setup((Interpolate){ .startValue = &tc_ysquare1, .endValue = &tc_ysquare2, .value = tc_ysquare->callback_self, .interpolate = (f_interpolate)Interpolate_TransformCenter, }), Interpolate_setup((Interpolate){ .startValue = &tr_ysquare1, .endValue = &tr_ysquare2, .value = tr_ysquare->callback_self, .interpolate = (f_interpolate)Interpolate_TransformRotate, }), Interpolate_setup((Interpolate){ .startValue = &tc_circle1, .endValue = &tc_circle2, .value = tc_circle->callback_self, .interpolate = (f_interpolate)Interpolate_TransformCenter, }), NULL, FrameRange_setup((FrameRange){ .startFrame = 30, .endFrame = 110, }), Interpolate_setup((Interpolate){ .startValue = &tc_gsquare1, .endValue = &tc_gsquare2, .value = tc_gsquare->callback_self, .interpolate = (f_interpolate)Interpolate_TransformCenter, }), /* Render */ NULL, Draw_setup((Draw){ .callbacks = (const PixelCallback**)callbacks, .sizeCallbacks = sizeCallbacks, }), }; u32 sizeFrameCallbacks = sizeof(frameCallbacks) / sizeof(*frameCallbacks); RenderAnimation(width, height, 150, (const FrameCallback**)frameCallbacks, sizeFrameCallbacks); RGBImage_delete(&bclc); for (u32 i = 0; i < sizeCallbacks; ++i) { if (callbacks[i] == NULL) continue; free(callbacks[i]->callback_self); free(callbacks[i]); } for (u32 i = 0; i < sizeFrameCallbacks; ++i) { if (frameCallbacks[i] == NULL) continue; free(frameCallbacks[i]->callback_self); free(frameCallbacks[i]); } return 0; }