/* gcc -std=c99 *.c -lm && ./a.out | mpv --no-correct-pts --container-fps-override=30 - * gcc -std=c99 *.c -lm && ./a.out | ffmpeg -r 30 -i - output.mp4 */ #include "AnimationRender/AnimationRender.h" #include "AnimationRender/F_Draw.h" #include "AnimationRender/F_FrameRange.h" #include "AnimationRender/F_Interpolate.h" #include "FrameRender/FrameRender.h" #include "FrameRender/P_Checker.h" #include "FrameRender/P_Circle.h" #include "FrameRender/P_Image.h" #include "FrameRender/P_Square.h" #include "FrameRender/P_TransformCenter.h" #include "FrameRender/P_TransformRotate.h" #include "FrameRender/PixelCallback.h" #include "RGBImage.h" #include # define M_PI 3.14159265358979323846 /* pi */ int main() { u32 width = 512; u32 height = 512; RGBImage bclc = ppm_read(fopen("bclc.ppm", "rb")); PixelCallback* callbacks[] = { Checker_setup((Checker){ .squareSize = 64, .colorA = 0xFF000000, .colorB = 0xFFFF00FF, }), TransformCenter_setup((TransformCenter){ .centerX = width / 2, .centerY = height / 2, }), Square_setup((Square){ .size = 100, .color = 0xFFFFFF00, }), NULL, TransformRotate_setup((TransformRotate){ .angle = M_PI / 8, }), Square_setup((Square){ .size = 200, .color = 0xFF00FFFF, }), NULL, TransformCenter_setup((TransformCenter){ .centerX = width * 3/4, .centerY = height / 2, }), Circle_setup((Circle){ .radius = 50, .color = 0x80FFFFFF, }), NULL, TransformCenter_setup((TransformCenter){ .centerX = width / 8, .centerY = height * 3/5, }), Image_setup((Image){ .img = bclc, .scale = 0.2, }), }; u32 sizeCallbacks = sizeof(callbacks) / sizeof(*callbacks); TransformCenter img1 = { .centerX = width / 8, .centerY = height * 3/5 }, img2 = { .centerX = height * 3/5, .centerY = width / 8 }; TransformRotate r1 = { .angle = M_PI / 8 }, r2 = { .angle = M_PI * 2 }; const FrameCallback* frameCallbacks[] = { Draw_setup((Draw){ .callbacks = (const PixelCallback**)callbacks, .sizeCallbacks = sizeCallbacks, }), FrameRange_setup((FrameRange){ .startFrame = 25, .endFrame = 125, }), Interpolate_setup((Interpolate){ .startValue = &img1, .endValue = &img2, .value = callbacks[10]->callback_self, .interpolate = (f_interpolate)Interpolate_TransformCenter, }), NULL, FrameRange_setup((FrameRange){ .startFrame = 0, .endFrame = 50, }), Interpolate_setup((Interpolate){ .startValue = &r1, .endValue = &r2, .value = callbacks[4]->callback_self, .interpolate = (f_interpolate)Interpolate_TransformRotate, }), }; u32 sizeFrameCallbacks = sizeof(frameCallbacks) / sizeof(*frameCallbacks); RenderAnimation(width, height, 150, frameCallbacks, sizeFrameCallbacks); RGBImage_delete(&bclc); for (u32 i = 0; i < sizeCallbacks; ++i) { if (callbacks[i] == NULL) continue; free(callbacks[i]->callback_self); free(callbacks[i]); } return 0; }