#ifndef _FRAME_CALLBACK #define _FRAME_CALLBACK #include "../global.h" #include "../RGBImage.h" struct FrameContext { u32 frame; u32 startFrame; u32 endFrame; RGBImage frameBuffer; }; typedef void (*FrameCallback_callback)(void* self, struct FrameContext* fc); typedef struct FrameCallback { FrameCallback_callback callback; void* callback_self; } FrameCallback; #endif /* _FRAME_CALLBACK */