#include "F_Interpolate.h" #include #include #include void Interpolate_callback(Interpolate* self, struct FrameContext* fc) { if (self->interpolate == NULL) { fprintf(stderr, "Interpolation function cannot be NULL!\n"); return; } double p = (double)(fc->frame - fc->startFrame) / (fc->endFrame - fc->startFrame); if (0.0 <= p && p <= 1.0) self->interpolate(self->value, self->startValue, self->endValue, p); } FrameCallback* Interpolate_setup(Interpolate obj) { FrameCallback* fca = malloc(sizeof(struct FrameCallback)); fca->callback = (FrameCallback_callback)Interpolate_callback; fca->callback_self = malloc(sizeof(obj)); memcpy(fca->callback_self, &obj, sizeof(obj)); return fca; } #define NUM_INTERPOLATE(a, b, perc) ((a) == (b) ? (a) : ((a) * (1.0 - (perc)) + (b) * (perc))) color colorInterpolate(color ina, color inb, double percentage) { ARGB a, b; ARGB_set(&a, ina); ARGB_set(&b, inb); a.a = NUM_INTERPOLATE(a.a, b.a, percentage); a.r = NUM_INTERPOLATE(a.r, b.r, percentage); a.g = NUM_INTERPOLATE(a.g, b.g, percentage); a.b = NUM_INTERPOLATE(a.b, b.b, percentage); return a.a << 24 | a.r << 16 | a.g << 8 | a.b; } void Interpolate_Square(Square* value, const Square* start, const Square* end, double progress) { value->size = NUM_INTERPOLATE(start->size, end->size, progress); value->color = colorInterpolate(start->color, end->color, progress); } void Interpolate_Circle(Circle* value, const Circle* start, const Circle* end, double progress) { value->radius = NUM_INTERPOLATE(start->radius, end->radius, progress); value->color = colorInterpolate(start->color, end->color, progress); } void Interpolate_Checker(Checker* value, const Checker* start, const Checker* end, double progress) { value->squareSize = NUM_INTERPOLATE(start->squareSize, end->squareSize, progress); value->colorA = colorInterpolate(start->colorA, end->colorA, progress); value->colorB = colorInterpolate(start->colorB, end->colorB, progress); } void Interpolate_Image(Image* value, const Image* start, const Image* end, double progress) { value->scale = NUM_INTERPOLATE(start->scale, end->scale, progress); if (start->img.img != end->img.img) fprintf(stderr, "Refusing to interpolate between images!"); } void Interpolate_LineSegment(LineSegment* value, const LineSegment* start, const LineSegment* end, double progress) { value->aX = NUM_INTERPOLATE(start->aX, end->aX, progress); value->aY = NUM_INTERPOLATE(start->aY, end->aY, progress); value->bX = NUM_INTERPOLATE(start->bX, end->bX, progress); value->bY = NUM_INTERPOLATE(start->bY, end->bY, progress); value->width = NUM_INTERPOLATE(start->width, end->width, progress); value->color = colorInterpolate(start->color, end->color, progress); } void Interpolate_TransformCenter(TransformCenter* value, const TransformCenter* start, const TransformCenter* end, double progress) { value->centerX = NUM_INTERPOLATE(start->centerX, end->centerX, progress); value->centerY = NUM_INTERPOLATE(start->centerY, end->centerY, progress); } void Interpolate_TransformRotate(TransformRotate* value, const TransformRotate* start, const TransformRotate* end, double progress) { value->angle = NUM_INTERPOLATE(start->angle, end->angle, progress); }