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ppm_graphics
interpolation_without_temp
master
Experiments with PPM-based computer animations
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*
fix: Squash memory leaks
Syndamia
2026-03-28
1
-3
/
+11
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*
feat: Add object interpolations, stabilize interpolation
Syndamia
2026-03-28
4
-4
/
+59
|
*
fix: Make square require only size, not both width and height like a rectangle
Syndamia
2026-03-28
3
-6
/
+5
|
*
feat: Add rotation interpolation and add frame context reset on new frame
Syndamia
2026-03-28
4
-0
/
+21
|
*
feat: Better timing handling
Syndamia
2026-03-28
6
-11
/
+44
|
*
feat: Add animation capabilities with linear interpolation
Syndamia
2026-03-28
9
-13
/
+176
|
*
feat: Add Checker, Image, Circle; properly handle transparency
Syndamia
2026-03-28
12
-6
/
+186
|
*
feat!: Complete rewrite
Syndamia
2026-03-28
17
-622
/
+155
|
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This new scheme will be much simpler
*
fix: Rework interpolation to use newly introduced start and end frame times
v0.1
Syndamia
2026-03-16
3
-19
/
+10
|
*
chore: Rework renderer functions to use a struct instead of different arguments
Syndamia
2026-03-16
8
-68
/
+94
|
*
feat: Implement tree rotation animation
Syndamia
2026-03-16
6
-102
/
+181
|
*
feat: Remove Move prefix to animation movement names
Syndamia
2026-03-16
3
-25
/
+25
|
*
feat: Implement horizontal line segment
Syndamia
2026-03-16
3
-0
/
+40
|
*
feat: Implement circle and rename square
Syndamia
2026-03-16
6
-19
/
+35
|
*
feat!: Split into separate files
Syndamia
2026-03-15
12
-448
/
+521
|
*
fix: Replace rotation with spinning
Syndamia
2026-03-14
1
-28
/
+35
|
*
feat: Implement image and line processing, value interpolation
Syndamia
2026-03-14
2
-11
/
+1133
|
*
feat: Separate movement into other callbacks
Syndamia
2026-03-14
1
-17
/
+86
|
*
feat: Implement color opacity
Syndamia
2026-03-14
1
-26
/
+43
|
*
feat: Implement Animation structure
Syndamia
2026-03-14
1
-21
/
+185
|
*
feat!: Moving checker pattern
Syndamia
2026-03-14
1
-0
/
+94