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authorSyndamia <kamen@syndamia.com>2026-03-16 20:59:04 +0200
committerSyndamia <kamen@syndamia.com>2026-03-16 20:59:04 +0200
commit3e9c46f82430d7bb609cebb57be17c26cba4acb5 (patch)
tree5b03be91eb637b2ce7fb37ac2c67319d0978dbf8 /AnimationInterpolate.h
parente6842e44159d7cc9b1c32dd2baae4df164fa81d2 (diff)
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chore: Rework renderer functions to use a struct instead of different arguments
Diffstat (limited to 'AnimationInterpolate.h')
-rw-r--r--AnimationInterpolate.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/AnimationInterpolate.h b/AnimationInterpolate.h
index c033525..4e83054 100644
--- a/AnimationInterpolate.h
+++ b/AnimationInterpolate.h
@@ -15,7 +15,7 @@ struct A_Interpolate {
void (*interpolate)(void* value, const void* initialState, const void* finalState, double percentage);
};
-ARGB A_Interpolate(const Animation* anim, u32 frameIndex, ARGB pixel, i32 r, i32 c, void* priv);
+ARGB A_Interpolate(const Animation* anim, PixelRendererParams params);
void AO_LineInterpolate(void* valueLine, const void* initialLine, const void* finalLine, double percentage);