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<title>ppm_graphics/Animation.c, branch interpolation_without_temp</title>
<subtitle>Experiments with PPM-based computer animations</subtitle>
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<updated>2026-03-16T18:59:04Z</updated>
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<title>chore: Rework renderer functions to use a struct instead of different arguments</title>
<updated>2026-03-16T18:59:04Z</updated>
<author>
<name>Syndamia</name>
<email>kamen@syndamia.com</email>
</author>
<published>2026-03-16T18:59:04Z</published>
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<entry>
<title>feat: Implement tree rotation animation</title>
<updated>2026-03-16T18:59:04Z</updated>
<author>
<name>Syndamia</name>
<email>kamen@syndamia.com</email>
</author>
<published>2026-03-16T18:59:04Z</published>
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<entry>
<title>feat!: Split into separate files</title>
<updated>2026-03-15T10:23:21Z</updated>
<author>
<name>Syndamia</name>
<email>kamen@syndamia.com</email>
</author>
<published>2026-03-15T10:23:21Z</published>
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