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#ifndef _ARRAY
#define _ARRAY
#include "Types.h"
#include "BumpAlloc.h"
typedef void* Array;
Array A_new(BumpArena b, usize element_size, usize length);
usize A_length(Array arr);
usize A_count(Array arr);
Result A_push(Array arr, void *value);
void* A_pop(Array arr);
Array AG_new(usize element_size, usize length);
#endif /* _ARRAY */
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