/* MIT License Copyright (c) 2017 Noah Andreas Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #include "app.h" #include "sensor.h" #include #include #include namespace Lead { App::App(int &argc, char** argv) : QApplication(argc, argv), settings("lead", "lead"), watcher() { loadScreens(); watchSettings(); } App::~App() { qDeleteAll(sensors); } void App::watchSettings() { watcher.addPath(settings.fileName()); connect(&watcher, SIGNAL(fileChanged(QString)), this, SLOT(fileChanged(QString))); } void App::fileChanged(QString fileName) { qDebug() << "App::fileChanged() fileName: " << fileName; // this reloads the settings from the file settings.sync(); // some editors dont update but delete/create the config file, in this // case our watcher loses the file so we have to add it again watcher.addPath( fileName ); // simply reload everything reloadScreens(); } void App::screenAdded(QScreen* screen) { loadScreen(screen); } void App::screenRemoved(QScreen* screen) { // thats the easiest way reloadScreens(); } void App::reloadScreens() { qDeleteAll(sensors); sensors.clear(); loadScreens(); } void App::loadScreens() { foreach (QScreen* screen, screens()) { loadScreen(screen); } } void App::loadScreen(QScreen* screen) { qDebug() << "App::loadScreen() " << screen->name(); QRect rec = screen->geometry(); loadSensor(screen, "top", rec.width() / 3, 0, rec.width() / 3, 10); loadSensor(screen, "right", rec.width() - 1, rec.height() / 3, 1, rec.height() / 3); loadSensor(screen, "bottom", rec.width() / 3, rec.height() - 1, rec.width() / 3, 1); loadSensor(screen, "left", 0, rec.height() / 3, 1, rec.height() / 3); loadSensor(screen, "topLeft", 0, 0, 1, 1); loadSensor(screen, "topRight", rec.width() - 1, 0, 1, 1); loadSensor(screen, "bottomRight", rec.width() - 1, rec.height() - 1, 1, 1); loadSensor(screen, "bottomLeft", 0, rec.height() - 1, 1, 1); } void App::loadSensor(QScreen* screen, QString name, int x, int y, int w, int h) { QString key = screen->name() + "/" + name; if (!settings.contains(key) ) { qDebug() << "App::loadSensor() key " << name << " not found"; // restore missing key settings.setValue(key, QString()); return; } if (settings.value(key).toString().isEmpty()) { qDebug() << "App::loadSensor() key " << name << " is empty"; return; } // create sensor and save in list so we can delete all sensors on delete sensors.append( new Sensor(x, y, w, h, settings.value(key).toString()) ); } } // namespace