// Задача: опитайте се да замените куба със сфера, // която да е с гладка повърхност var renderer = new THREE.WebGLRenderer(); renderer.setSize( window.innerWidth, window.innerHeight ); document.body.appendChild( renderer.domElement ); var scene = new THREE.Scene(); var aspect = window.innerWidth/window.innerHeight; var camera = new THREE.PerspectiveCamera( 30, aspect ); camera.position.set( 3, 3, 8 ); camera.lookAt( new THREE.Vector3() ); var geometry = new THREE.SphereGeometry( 2, 32, 32 ); var material = new THREE.MeshPhongMaterial(); var sphere = new THREE.Mesh( geometry, material ); scene.add( sphere ); var light = new THREE.PointLight( ); light.position.set( 3, 3, 8 ); scene.add( light ); renderer.render( scene, camera );