From 1730f959af508024ac4d96199b2bbb590e31f4d2 Mon Sep 17 00:00:00 2001 From: Syndamia Date: Fri, 28 Oct 2022 10:19:05 +0300 Subject: [WGL/H03] Removed debugging code --- .../Homework 03 - The wall/Homework.html | 12 ------------ 1 file changed, 12 deletions(-) diff --git a/Year 2/Computer Graphics with WebGL/Homework 03 - The wall/Homework.html b/Year 2/Computer Graphics with WebGL/Homework 03 - The wall/Homework.html index 11393ef..12930bb 100644 --- a/Year 2/Computer Graphics with WebGL/Homework 03 - The wall/Homework.html +++ b/Year 2/Computer Graphics with WebGL/Homework 03 - The wall/Homework.html @@ -14,7 +14,6 @@ void main () { gl_Position = uProjectionMatrix * uViewMatrix * uModelMatrix * vec4(aXYZ,1); - gl_PointSize = 10.0; // DEBUGGING } @@ -151,17 +150,6 @@ drawBodyLine( row * (brickHeight + gap / 2), (row % 2 === 1), radius, -1, 45); // Долна дясна четвърт drawBodyLine( row * (brickHeight + gap / 2), (row % 2 === 1), -radius, 1, -45); // Долна лява четвърт } - - // Debugging - /* - data = [ 0, 0, 0, -6, 0, 0, 6, 0, 0, -12, 0, 0, 12, 0, 0, 0, 0, - gap - 1.5, 0, 0, -bottomHeight, 12, 0, 1.5 + gap, - -7.7, 0, -7.9, -7.7, 0, -5.9, -9.4, 0, -5.9 ]; - gl.bufferData(gl.ARRAY_BUFFER, new Float32Array(data), gl.STATIC_DRAW); - gl.uniform3f(uColor, 0, 0, 0); - identity(); - useMatrix(); - gl.drawArrays(gl.POINTS, 0, data.length / 3); - */ } -- cgit v1.3.1-23-gd82d